on_draw(function)
creates a tab in scripting with lua name.
menu.on_draw(function()
if ImGui.BeginTabBar("my_tabs") then -- starts tab bar
-- Tab 1
if ImGui.BeginTabItem("Tab 1") then
ImGui.Text("This is inside Tab 1")
-- Open a header block
ImGui.ListHeader("Quick Actions", 180)
for i = 1, 10 do
if ImGui.Button("Button " .. i) then
log.info("Clicked Button " .. i)
end
end
ImGui.EndListHeader() -- close header block
ImGui.EndTabItem() -- close Tab 1
end
end
end)
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