trigger_script_event(1, args, bitset, event_id)

trigger a networked script event to a player

local target = network.get_selected_player() -- target player ID
local bitset = 1 << target -- bitset

local args = {
     -503325966, -- event_id
    PLAYER.PLAYER_ID(), -- Player ID
    bitset, -- bitset
    0, 0, 0, 0, 0, 0, 0 -- additional arguments
}

network.trigger_script_event(1, args, bitset,  -503325966)

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