trigger_script_event(1, args, bitset, event_id)
trigger a networked script event to a player
local target = network.get_selected_player() -- target player ID
local bitset = 1 << target -- bitset
local args = {
-503325966, -- event_id
PLAYER.PLAYER_ID(), -- Player ID
bitset, -- bitset
0, 0, 0, 0, 0, 0, 0 -- additional arguments
}
network.trigger_script_event(1, args, bitset, -503325966)Last updated
