PED

PED = {
    CREATE_PED=function(pedType,modelHash,x,y,z,heading,isNetwork,bScriptHostPed)return n_invoker.invoke_int(0xD49F9B0955C367DE,pedType,modelHash,x,y,z,heading,isNetwork,bScriptHostPed);
    DELETE_PED=function(ped)return n_invoker.invoke_void(0x9614299DCB53E54B,ped);
    CLONE_PED=function(ped,isNetwork,bScriptHostPed,copyHeadBlendFlag)return n_invoker.invoke_int(0xEF29A16337FACADB,ped,isNetwork,bScriptHostPed,copyHeadBlendFlag);
    CLONE_PED_ALT=function(ped,isNetwork,bScriptHostPed,copyHeadBlendFlag,p4)return n_invoker.invoke_int(0x668FD40BCBA5DE48,ped,isNetwork,bScriptHostPed,copyHeadBlendFlag,p4);
    CLONE_PED_TO_TARGET=function(ped,targetPed)return n_invoker.invoke_void(0xE952D6431689AD9A,ped,targetPed);
    CLONE_PED_TO_TARGET_ALT=function(ped,targetPed,p2)return n_invoker.invoke_void(0x148B08C2D2ACB884,ped,targetPed,p2);
    IS_PED_IN_VEHICLE=function(ped,vehicle,atGetIn)return n_invoker.invoke_bool(0xA3EE4A07279BB9DB,ped,vehicle,atGetIn);
    IS_PED_IN_MODEL=function(ped,modelHash)return n_invoker.invoke_bool(0x796D90EFB19AA332,ped,modelHash);
    IS_PED_IN_ANY_VEHICLE=function(ped,atGetIn)return n_invoker.invoke_bool(0x997ABD671D25CA0B,ped,atGetIn);
    IS_COP_PED_IN_AREA_3D=function(x1,y1,z1,x2,y2,z2)return n_invoker.invoke_bool(0x16EC4839969F9F5E,x1,y1,z1,x2,y2,z2);
    IS_PED_INJURED=function(ped)return n_invoker.invoke_bool(0x84A2DD9AC37C35C1,ped);
    IS_PED_HURT=function(ped)return n_invoker.invoke_bool(0x5983BB449D7FDB12,ped);
    IS_PED_FATALLY_INJURED=function(ped)return n_invoker.invoke_bool(0xD839450756ED5A80,ped);
    IS_PED_DEAD_OR_DYING=function(ped,p1)return n_invoker.invoke_bool(0x3317DEDB88C95038,ped,p1);
    IS_CONVERSATION_PED_DEAD=function(ped)return n_invoker.invoke_bool(0xE0A0AEC214B1FABA,ped);
    IS_PED_AIMING_FROM_COVER=function(ped)return n_invoker.invoke_bool(0x3998B1276A3300E5,ped);
    IS_PED_RELOADING=function(ped)return n_invoker.invoke_bool(0x24B100C68C645951,ped);
    IS_PED_A_PLAYER=function(ped)return n_invoker.invoke_bool(0x12534C348C6CB68B,ped);
    CREATE_PED_INSIDE_VEHICLE=function(vehicle,pedType,modelHash,seat,isNetwork,bScriptHostPed)return n_invoker.invoke_int(0x7DD959874C1FD534,vehicle,pedType,modelHash,seat,isNetwork,bScriptHostPed);
    SET_PED_DESIRED_HEADING=function(ped,heading)return n_invoker.invoke_void(0xAA5A7ECE2AA8FE70,ped,heading);
    FORCE_ALL_HEADING_VALUES_TO_ALIGN=function(ped)return n_invoker.invoke_void(0xFF287323B0E2C69A,ped);
    IS_PED_FACING_PED=function(ped,otherPed,angle)return n_invoker.invoke_bool(0xD71649DB0A545AA3,ped,otherPed,angle);
    IS_PED_IN_MELEE_COMBAT=function(ped)return n_invoker.invoke_bool(0x4E209B2C1EAD5159,ped);
    IS_PED_STOPPED=function(ped)return n_invoker.invoke_bool(0x530944F6F4B8A214,ped);
    IS_PED_SHOOTING_IN_AREA=function(ped,x1,y1,z1,x2,y2,z2,p7,p8)return n_invoker.invoke_bool(0x7E9DFE24AC1E58EF,ped,x1,y1,z1,x2,y2,z2,p7,p8);
    IS_ANY_PED_SHOOTING_IN_AREA=function(x1,y1,z1,x2,y2,z2,p6,p7)return n_invoker.invoke_bool(0xA0D3D71EA1086C55,x1,y1,z1,x2,y2,z2,p6,p7);
    IS_PED_SHOOTING=function(ped)return n_invoker.invoke_bool(0x34616828CD07F1A1,ped);
    SET_PED_ACCURACY=function(ped,accuracy)return n_invoker.invoke_void(0x7AEFB85C1D49DEB6,ped,accuracy);
    GET_PED_ACCURACY=function(ped)return n_invoker.invoke_int(0x37F4AD56ECBC0CD6,ped);
    SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER=function(multiplier)return n_invoker.invoke_void(0x87DDEB611B329A9C,multiplier);
    IS_PED_MODEL=function(ped,modelHash)return n_invoker.invoke_bool(0xC9D55B1A358A5BF7,ped,modelHash);
    EXPLODE_PED_HEAD=function(ped,weaponHash)return n_invoker.invoke_void(0x2D05CED3A38D0F3A,ped,weaponHash);
    REMOVE_PED_ELEGANTLY=function(ped)return n_invoker.invoke_void(0xAC6D445B994DF95E,ped);
    ADD_ARMOUR_TO_PED=function(ped,amount)return n_invoker.invoke_void(0x5BA652A0CD14DF2F,ped,amount);
    SET_PED_ARMOUR=function(ped,amount)return n_invoker.invoke_void(0xCEA04D83135264CC,ped,amount);
    SET_PED_INTO_VEHICLE=function(ped,vehicle,seatIndex)return n_invoker.invoke_void(0xF75B0D629E1C063D,ped,vehicle,seatIndex);
    SET_PED_ALLOW_VEHICLES_OVERRIDE=function(ped,toggle)return n_invoker.invoke_void(0x3C028C636A414ED9,ped,toggle);
    CAN_CREATE_RANDOM_PED=function(p0)return n_invoker.invoke_bool(0x3E8349C08E4B82E4,p0);
    CREATE_RANDOM_PED=function(posX,posY,posZ)return n_invoker.invoke_int(0xB4AC7D0CF06BFE8F,posX,posY,posZ);
    CREATE_RANDOM_PED_AS_DRIVER=function(vehicle,returnHandle)return n_invoker.invoke_int(0x9B62392B474F44A0,vehicle,returnHandle);
    CAN_CREATE_RANDOM_DRIVER=function()return n_invoker.invoke_bool(0xB8EB95E5B4E56978);
    CAN_CREATE_RANDOM_BIKE_RIDER=function()return n_invoker.invoke_bool(0xEACEEDA81751915C);
    SET_PED_MOVE_ANIMS_BLEND_OUT=function(ped)return n_invoker.invoke_void(0x9E8C908F41584ECD,ped);
    SET_PED_CAN_BE_DRAGGED_OUT=function(ped,toggle)return n_invoker.invoke_void(0xC1670E958EEE24E5,ped,toggle);
    SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS=function(toggle)return n_invoker.invoke_void(0xF2BEBCDFAFDAA19E,toggle);
    IS_PED_MALE=function(ped)return n_invoker.invoke_bool(0x6D9F5FAA7488BA46,ped);
    IS_PED_HUMAN=function(ped)return n_invoker.invoke_bool(0xB980061DA992779D,ped);
    GET_VEHICLE_PED_IS_IN=function(ped,includeEntering)return n_invoker.invoke_int(0x9A9112A0FE9A4713,ped,includeEntering);
    RESET_PED_LAST_VEHICLE=function(ped)return n_invoker.invoke_void(0xBB8DE8CF6A8DD8BB,ped);
    SET_PED_DENSITY_MULTIPLIER_THIS_FRAME=function(multiplier)return n_invoker.invoke_void(0x95E3D6257B166CF2,multiplier);
    SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME=function(p0,p1)return n_invoker.invoke_void(0x7A556143A1C03898,p0,p1);
    SUPPRESS_AMBIENT_PED_AGGRESSIVE_CLEANUP_THIS_FRAME=function()return n_invoker.invoke_void(0x5A7F62FDA59759BD);
    SET_SCRIPTED_CONVERSION_COORD_THIS_FRAME=function(x,y,z)return n_invoker.invoke_void(0x5086C7843552CF85,x,y,z);
    SET_PED_NON_CREATION_AREA=function(x1,y1,z1,x2,y2,z2)return n_invoker.invoke_void(0xEE01041D559983EA,x1,y1,z1,x2,y2,z2);
    CLEAR_PED_NON_CREATION_AREA=function()return n_invoker.invoke_void(0x2E05208086BA0651);
    INSTANTLY_FILL_PED_POPULATION=function()return n_invoker.invoke_void(0x4759CC730F947C81);
    IS_PED_ON_MOUNT=function(ped)return n_invoker.invoke_bool(0x460BC76A0E10655E,ped);
    GET_MOUNT=function(ped)return n_invoker.invoke_int(0xE7E11B8DCBED1058,ped);
    IS_PED_ON_VEHICLE=function(ped)return n_invoker.invoke_bool(0x67722AEB798E5FAB,ped);
    IS_PED_ON_SPECIFIC_VEHICLE=function(ped,vehicle)return n_invoker.invoke_bool(0xEC5F66E459AF3BB2,ped,vehicle);
    SET_PED_MONEY=function(ped,amount)return n_invoker.invoke_void(0xA9C8960E8684C1B5,ped,amount);
    GET_PED_MONEY=function(ped)return n_invoker.invoke_int(0x3F69145BBA87BAE7,ped);
    SET_HEALTH_SNACKS_CARRIED_BY_ALL_NEW_PEDS=function(p0,p1)return n_invoker.invoke_void(0xFF4803BC019852D9,p0,p1);
    SET_AMBIENT_PEDS_DROP_MONEY=function(p0)return n_invoker.invoke_void(0x6B0E6172C9A4D902,p0);
    SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME=function(p0)return n_invoker.invoke_void(0x9911F4A24485F653,p0);
    SET_PED_SUFFERS_CRITICAL_HITS=function(ped,toggle)return n_invoker.invoke_void(0xEBD76F2359F190AC,ped,toggle);
    SET_PED_UPPER_BODY_DAMAGE_ONLY=function(ped,toggle)return n_invoker.invoke_void(0xAFC976FD0580C7B3,ped,toggle);
    IS_PED_SITTING_IN_VEHICLE=function(ped,vehicle)return n_invoker.invoke_bool(0xA808AA1D79230FC2,ped,vehicle);
    IS_PED_SITTING_IN_ANY_VEHICLE=function(ped)return n_invoker.invoke_bool(0x826AA586EDB9FEF8,ped);
    IS_PED_ON_FOOT=function(ped)return n_invoker.invoke_bool(0x01FEE67DB37F59B2,ped);
    IS_PED_ON_ANY_BIKE=function(ped)return n_invoker.invoke_bool(0x94495889E22C6479,ped);
    IS_PED_PLANTING_BOMB=function(ped)return n_invoker.invoke_bool(0xC70B5FAE151982D8,ped);
    GET_DEAD_PED_PICKUP_COORDS=function(ped,p1,p2)return n_invoker.invoke_vec3(0xCD5003B097200F36,ped,p1,p2);
    IS_PED_IN_ANY_BOAT=function(ped)return n_invoker.invoke_bool(0x2E0E1C2B4F6CB339,ped);
    IS_PED_IN_ANY_SUB=function(ped)return n_invoker.invoke_bool(0xFBFC01CCFB35D99E,ped);
    IS_PED_IN_ANY_HELI=function(ped)return n_invoker.invoke_bool(0x298B91AE825E5705,ped);
    IS_PED_IN_ANY_PLANE=function(ped)return n_invoker.invoke_bool(0x5FFF4CFC74D8FB80,ped);
    IS_PED_IN_FLYING_VEHICLE=function(ped)return n_invoker.invoke_bool(0x9134873537FA419C,ped);
    SET_PED_DIES_IN_WATER=function(ped,toggle)return n_invoker.invoke_void(0x56CEF0AC79073BDE,ped,toggle);
    GET_PED_DIES_IN_WATER=function(ped)return n_invoker.invoke_bool(0x65671A4FB8218930,ped);
    SET_PED_DIES_IN_SINKING_VEHICLE=function(ped,toggle)return n_invoker.invoke_void(0xD718A22995E2B4BC,ped,toggle);
    GET_PED_ARMOUR=function(ped)return n_invoker.invoke_int(0x9483AF821605B1D8,ped);
    SET_PED_STAY_IN_VEHICLE_WHEN_JACKED=function(ped,toggle)return n_invoker.invoke_void(0xEDF4079F9D54C9A1,ped,toggle);
    SET_PED_CAN_BE_SHOT_IN_VEHICLE=function(ped,toggle)return n_invoker.invoke_void(0xC7EF1BA83230BA07,ped,toggle);
    GET_PED_LAST_DAMAGE_BONE=function(ped,outBone)return n_invoker.invoke_bool(0xD75960F6BD9EA49C,ped,outBone);
    CLEAR_PED_LAST_DAMAGE_BONE=function(ped)return n_invoker.invoke_void(0x8EF6B7AC68E2F01B,ped);
    SET_AI_WEAPON_DAMAGE_MODIFIER=function(value)return n_invoker.invoke_void(0x1B1E2A40A65B8521,value);
    RESET_AI_WEAPON_DAMAGE_MODIFIER=function()return n_invoker.invoke_void(0xEA16670E7BA4743C);
    SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER=function(modifier)return n_invoker.invoke_void(0x66460DEDDD417254,modifier);
    RESET_AI_MELEE_WEAPON_DAMAGE_MODIFIER=function()return n_invoker.invoke_void(0x46E56A7CD1D63C3F);
    SET_TREAT_AS_AMBIENT_PED_FOR_DRIVER_LOCKON=function(ped,p1)return n_invoker.invoke_void(0x2F3C3D9F50681DE4,ped,p1);
    SET_PED_CAN_BE_TARGETTED=function(ped,toggle)return n_invoker.invoke_void(0x63F58F7C80513AAD,ped,toggle);
    SET_PED_CAN_BE_TARGETTED_BY_TEAM=function(ped,team,toggle)return n_invoker.invoke_void(0xBF1CA77833E58F2C,ped,team,toggle);
    SET_PED_CAN_BE_TARGETTED_BY_PLAYER=function(ped,player,toggle)return n_invoker.invoke_void(0x66B57B72E0836A76,ped,player,toggle);
    SET_ALLOW_LOCKON_TO_PED_IF_FRIENDLY=function(ped,toggle)return n_invoker.invoke_void(0x061CB768363D6424,ped,toggle);
    SET_USE_CAMERA_HEADING_FOR_DESIRED_DIRECTION_LOCK_ON_TEST=function(ped,toggle)return n_invoker.invoke_void(0xFD325494792302D7,ped,toggle);
    IS_PED_IN_ANY_POLICE_VEHICLE=function(ped)return n_invoker.invoke_bool(0x0BD04E29640C9C12,ped);
    FORCE_PED_TO_OPEN_PARACHUTE=function(ped)return n_invoker.invoke_void(0x16E42E800B472221,ped);
    IS_PED_IN_PARACHUTE_FREE_FALL=function(ped)return n_invoker.invoke_bool(0x7DCE8BDA0F1C1200,ped);
    IS_PED_FALLING=function(ped)return n_invoker.invoke_bool(0xFB92A102F1C4DFA3,ped);
    IS_PED_JUMPING=function(ped)return n_invoker.invoke_bool(0xCEDABC5900A0BF97,ped);
    IS_PED_LANDING=function(p0)return n_invoker.invoke_bool(0x412F1364FA066CFB,p0);
    IS_PED_DOING_A_BEAST_JUMP=function(p0)return n_invoker.invoke_bool(0x451D05012CCEC234,p0);
    IS_PED_CLIMBING=function(ped)return n_invoker.invoke_bool(0x53E8CB4F48BFE623,ped);
    IS_PED_VAULTING=function(ped)return n_invoker.invoke_bool(0x117C70D1F5730B5E,ped);
    IS_PED_DIVING=function(ped)return n_invoker.invoke_bool(0x5527B8246FEF9B11,ped);
    IS_PED_JUMPING_OUT_OF_VEHICLE=function(ped)return n_invoker.invoke_bool(0x433DDFFE2044B636,ped);
    IS_PED_OPENING_DOOR=function(ped)return n_invoker.invoke_bool(0x26AF0E8E30BD2A2C,ped);
    GET_PED_PARACHUTE_STATE=function(ped)return n_invoker.invoke_int(0x79CFD9827CC979B6,ped);
    GET_PED_PARACHUTE_LANDING_TYPE=function(ped)return n_invoker.invoke_int(0x8B9F1FC6AE8166C0,ped);
    SET_PED_PARACHUTE_TINT_INDEX=function(ped,tintIndex)return n_invoker.invoke_void(0x333FC8DB079B7186,ped,tintIndex);
    GET_PED_PARACHUTE_TINT_INDEX=function(ped,outTintIndex)return n_invoker.invoke_void(0xEAF5F7E5AE7C6C9D,ped,outTintIndex);
    SET_PED_RESERVE_PARACHUTE_TINT_INDEX=function(ped,p1)return n_invoker.invoke_void(0xE88DA0751C22A2AD,ped,p1);
    CREATE_PARACHUTE_BAG_OBJECT=function(ped,p1,p2)return n_invoker.invoke_int(0x8C4F3BF23B6237DB,ped,p1,p2);
    SET_PED_DUCKING=function(ped,toggle)return n_invoker.invoke_void(0x030983CA930B692D,ped,toggle);
    IS_PED_DUCKING=function(ped)return n_invoker.invoke_bool(0xD125AE748725C6BC,ped);
    IS_PED_IN_ANY_TAXI=function(ped)return n_invoker.invoke_bool(0x6E575D6A898AB852,ped);
    SET_PED_ID_RANGE=function(ped,value)return n_invoker.invoke_void(0xF107E836A70DCE05,ped,value);
    SET_PED_HIGHLY_PERCEPTIVE=function(ped,toggle)return n_invoker.invoke_void(0x52D59AB61DDC05DD,ped,toggle);
    SET_COP_PERCEPTION_OVERRIDES=function(seeingRange,seeingRangePeripheral,hearingRange,visualFieldMinAzimuthAngle,visualFieldMaxAzimuthAngle,fieldOfGazeMaxAngle,p6)return n_invoker.invoke_void(0x2F074C904D85129E,seeingRange,seeingRangePeripheral,hearingRange,visualFieldMinAzimuthAngle,visualFieldMaxAzimuthAngle,fieldOfGazeMaxAngle,p6);
    SET_PED_INJURED_ON_GROUND_BEHAVIOUR=function(ped,p1)return n_invoker.invoke_void(0xEC4B4B3B9908052A,ped,p1);
    DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR=function(ped)return n_invoker.invoke_void(0x733C87D4CE22BEA2,ped);
    SET_PED_SEEING_RANGE=function(ped,value)return n_invoker.invoke_void(0xF29CF591C4BF6CEE,ped,value);
    SET_PED_HEARING_RANGE=function(ped,value)return n_invoker.invoke_void(0x33A8F7F7D5F7F33C,ped,value);
    SET_PED_VISUAL_FIELD_MIN_ANGLE=function(ped,value)return n_invoker.invoke_void(0x2DB492222FB21E26,ped,value);
    SET_PED_VISUAL_FIELD_MAX_ANGLE=function(ped,value)return n_invoker.invoke_void(0x70793BDCA1E854D4,ped,value);
    SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE=function(ped,angle)return n_invoker.invoke_void(0x7A276EB2C224D70F,ped,angle);
    SET_PED_VISUAL_FIELD_MAX_ELEVATION_ANGLE=function(ped,angle)return n_invoker.invoke_void(0x78D0B67629D75856,ped,angle);
    SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE=function(ped,range)return n_invoker.invoke_void(0x9C74B0BC831B753A,ped,range);
    SET_PED_VISUAL_FIELD_CENTER_ANGLE=function(ped,angle)return n_invoker.invoke_void(0x3B6405E8AB34A907,ped,angle);
    GET_PED_VISUAL_FIELD_CENTER_ANGLE=function(ped)return n_invoker.invoke_float(0xEF2C71A32CAD5FBD,ped);
    SET_PED_STEALTH_MOVEMENT=function(ped,p1,action)return n_invoker.invoke_void(0x88CBB5CEB96B7BD2,ped,p1,action);
    GET_PED_STEALTH_MOVEMENT=function(ped)return n_invoker.invoke_bool(0x7C2AC9CA66575FBF,ped);
    CREATE_GROUP=function(unused)return n_invoker.invoke_int(0x90370EBE0FEE1A3D,unused);
    SET_PED_AS_GROUP_LEADER=function(ped,groupId)return n_invoker.invoke_void(0x2A7819605465FBCE,ped,groupId);
    SET_PED_AS_GROUP_MEMBER=function(ped,groupId)return n_invoker.invoke_void(0x9F3480FE65DB31B5,ped,groupId);
    SET_PED_CAN_TELEPORT_TO_GROUP_LEADER=function(pedHandle,groupHandle,toggle)return n_invoker.invoke_void(0x2E2F4240B3F24647,pedHandle,groupHandle,toggle);
    REMOVE_GROUP=function(groupId)return n_invoker.invoke_void(0x8EB2F69076AF7053,groupId);
    REMOVE_PED_FROM_GROUP=function(ped)return n_invoker.invoke_void(0xED74007FFB146BC2,ped);
    IS_PED_GROUP_MEMBER=function(ped,groupId)return n_invoker.invoke_bool(0x9BB01E3834671191,ped,groupId);
    IS_PED_HANGING_ON_TO_VEHICLE=function(ped)return n_invoker.invoke_bool(0x1C86D8AEF8254B78,ped);
    SET_GROUP_SEPARATION_RANGE=function(groupHandle,separationRange)return n_invoker.invoke_void(0x4102C7858CFEE4E4,groupHandle,separationRange);
    SET_PED_MIN_GROUND_TIME_FOR_STUNGUN=function(ped,ms)return n_invoker.invoke_void(0xFA0675AB151073FA,ped,ms);
    IS_PED_PRONE=function(ped)return n_invoker.invoke_bool(0xD6A86331A537A7B9,ped);
    IS_PED_IN_COMBAT=function(ped,target)return n_invoker.invoke_bool(0x4859F1FC66A6278E,ped,target);
    GET_PED_TARGET_FROM_COMBAT_PED=function(ped,p1)return n_invoker.invoke_int(0x32C27A11307B01CC,ped,p1);
    CAN_PED_IN_COMBAT_SEE_TARGET=function(ped,target)return n_invoker.invoke_bool(0xEAD42DE3610D0721,ped,target);
    IS_PED_DOING_DRIVEBY=function(ped)return n_invoker.invoke_bool(0xB2C086CC1BF8F2BF,ped);
    IS_PED_JACKING=function(ped)return n_invoker.invoke_bool(0x4AE4FF911DFB61DA,ped);
    IS_PED_BEING_JACKED=function(ped)return n_invoker.invoke_bool(0x9A497FE2DF198913,ped);
    IS_PED_BEING_STUNNED=function(ped,p1)return n_invoker.invoke_bool(0x4FBACCE3B4138EE8,ped,p1);
    GET_PEDS_JACKER=function(ped)return n_invoker.invoke_int(0x9B128DC36C1E04CF,ped);
    GET_JACK_TARGET=function(ped)return n_invoker.invoke_int(0x5486A79D9FBD342D,ped);
    IS_PED_FLEEING=function(ped)return n_invoker.invoke_bool(0xBBCCE00B381F8482,ped);
    IS_PED_IN_COVER=function(ped,exceptUseWeapon)return n_invoker.invoke_bool(0x60DFD0691A170B88,ped,exceptUseWeapon);
    IS_PED_IN_COVER_FACING_LEFT=function(ped)return n_invoker.invoke_bool(0x845333B3150583AB,ped);
    IS_PED_IN_HIGH_COVER=function(ped)return n_invoker.invoke_bool(0x6A03BF943D767C93,ped);
    IS_PED_GOING_INTO_COVER=function(ped)return n_invoker.invoke_bool(0x9F65DBC537E59AD5,ped);
    SET_PED_PINNED_DOWN=function(ped,pinned,i)return n_invoker.invoke_bool(0xAAD6D1ACF08F4612,ped,pinned,i);
    GET_SEAT_PED_IS_TRYING_TO_ENTER=function(ped)return n_invoker.invoke_int(0x6F4C85ACD641BCD2,ped);
    GET_VEHICLE_PED_IS_TRYING_TO_ENTER=function(ped)return n_invoker.invoke_int(0x814FA8BE5449445D,ped);
    GET_PED_SOURCE_OF_DEATH=function(ped)return n_invoker.invoke_int(0x93C8B64DEB84728C,ped);
    GET_PED_CAUSE_OF_DEATH=function(ped)return n_invoker.invoke_int(0x16FFE42AB2D2DC59,ped);
    GET_PED_TIME_OF_DEATH=function(ped)return n_invoker.invoke_int(0x1E98817B311AE98A,ped);
    COUNT_PEDS_IN_COMBAT_WITH_TARGET=function(ped)return n_invoker.invoke_int(0x5407B7288D0478B7,ped);
    COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS=function(ped,x,y,z,radius)return n_invoker.invoke_int(0x336B3D200AB007CB,ped,x,y,z,radius);
    SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH=function(ped,hash)return n_invoker.invoke_void(0xADB3F206518799E8,ped,hash);
    SET_PED_RELATIONSHIP_GROUP_HASH=function(ped,hash)return n_invoker.invoke_void(0xC80A74AC829DDD92,ped,hash);
    SET_RELATIONSHIP_BETWEEN_GROUPS=function(relationship,group1,group2)return n_invoker.invoke_void(0xBF25EB89375A37AD,relationship,group1,group2);
    CLEAR_RELATIONSHIP_BETWEEN_GROUPS=function(relationship,group1,group2)return n_invoker.invoke_void(0x5E29243FB56FC6D4,relationship,group1,group2);
    ADD_RELATIONSHIP_GROUP=function(name,groupHash)return n_invoker.invoke_bool(0xF372BC22FCB88606,name,groupHash);
    REMOVE_RELATIONSHIP_GROUP=function(groupHash)return n_invoker.invoke_void(0xB6BA2444AB393DA2,groupHash);
    DOES_RELATIONSHIP_GROUP_EXIST=function(groupHash)return n_invoker.invoke_bool(0xCC6E3B6BB69501F1,groupHash);
    GET_RELATIONSHIP_BETWEEN_PEDS=function(ped1,ped2)return n_invoker.invoke_int(0xEBA5AD3A0EAF7121,ped1,ped2);
    GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH=function(ped)return n_invoker.invoke_int(0x42FDD0F017B1E38E,ped);
    GET_PED_RELATIONSHIP_GROUP_HASH=function(ped)return n_invoker.invoke_int(0x7DBDD04862D95F04,ped);
    GET_RELATIONSHIP_BETWEEN_GROUPS=function(group1,group2)return n_invoker.invoke_int(0x9E6B70061662AE5C,group1,group2);
    SET_RELATIONSHIP_GROUP_AFFECTS_WANTED_LEVEL=function(group,p1)return n_invoker.invoke_void(0x5615E0C5EB2BC6E2,group,p1);
    TELL_GROUP_PEDS_IN_AREA_TO_ATTACK=function(ped,p1,p2,hash,p4,p5)return n_invoker.invoke_void(0xAD27D957598E49E9,ped,p1,p2,hash,p4,p5);
    SET_PED_CAN_BE_TARGETED_WITHOUT_LOS=function(ped,toggle)return n_invoker.invoke_void(0x4328652AE5769C71,ped,toggle);
    SET_PED_TO_INFORM_RESPECTED_FRIENDS=function(ped,radius,maxFriends)return n_invoker.invoke_void(0x112942C6E708F70B,ped,radius,maxFriends);
    IS_PED_RESPONDING_TO_EVENT=function(ped,event)return n_invoker.invoke_bool(0x625B774D75C87068,ped,event);
    GET_POS_FROM_FIRED_EVENT=function(ped,eventType,outData)return n_invoker.invoke_bool(0xBA656A3BB01BDEA3,ped,eventType,outData);
    SET_PED_FIRING_PATTERN=function(ped,patternHash)return n_invoker.invoke_void(0x9AC577F5A12AD8A9,ped,patternHash);
    SET_PED_SHOOT_RATE=function(ped,shootRate)return n_invoker.invoke_void(0x614DA022990752DC,ped,shootRate);
    SET_COMBAT_FLOAT=function(ped,combatType,p2)return n_invoker.invoke_void(0xFF41B4B141ED981C,ped,combatType,p2);
    GET_COMBAT_FLOAT=function(ped,p1)return n_invoker.invoke_float(0x52DFF8A10508090A,ped,p1);
    GET_GROUP_SIZE=function(groupID,p1,sizeInMembers)return n_invoker.invoke_void(0x8DE69FE35CA09A45,groupID,p1,sizeInMembers);
    DOES_GROUP_EXIST=function(groupId)return n_invoker.invoke_bool(0x7C6B0C22F9F40BBE,groupId);
    GET_PED_GROUP_INDEX=function(ped)return n_invoker.invoke_int(0xF162E133B4E7A675,ped);
    IS_PED_IN_GROUP=function(ped)return n_invoker.invoke_bool(0x5891CAC5D4ACFF74,ped);
    GET_PLAYER_PED_IS_FOLLOWING=function(ped)return n_invoker.invoke_int(0x6A3975DEA89F9A17,ped);
    SET_GROUP_FORMATION=function(groupId,formationType)return n_invoker.invoke_void(0xCE2F5FC3AF7E8C1E,groupId,formationType);
    SET_GROUP_FORMATION_SPACING=function(groupId,x,y,z)return n_invoker.invoke_void(0x1D9D45004C28C916,groupId,x,y,z);
    RESET_GROUP_FORMATION_DEFAULT_SPACING=function(groupHandle)return n_invoker.invoke_void(0x63DAB4CCB3273205,groupHandle);
    GET_VEHICLE_PED_IS_USING=function(ped)return n_invoker.invoke_int(0x6094AD011A2EA87D,ped);
    GET_VEHICLE_PED_IS_ENTERING=function(ped)return n_invoker.invoke_int(0xF92691AED837A5FC,ped);
    SET_PED_GRAVITY=function(ped,toggle)return n_invoker.invoke_void(0x9FF447B6B6AD960A,ped,toggle);
    APPLY_DAMAGE_TO_PED=function(ped,damageAmount,p2,p3)return n_invoker.invoke_void(0x697157CED63F18D4,ped,damageAmount,p2,p3);
    GET_TIME_PED_DAMAGED_BY_WEAPON=function(ped,weaponHash)return n_invoker.invoke_int(0x36B77BB84687C318,ped,weaponHash);
    SET_PED_ALLOWED_TO_DUCK=function(ped,toggle)return n_invoker.invoke_void(0xDA1F1B7BE1A8766F,ped,toggle);
    SET_PED_NEVER_LEAVES_GROUP=function(ped,toggle)return n_invoker.invoke_void(0x3DBFC55D5C9BB447,ped,toggle);
    GET_PED_TYPE=function(ped)return n_invoker.invoke_int(0xFF059E1E4C01E63C,ped);
    SET_PED_AS_COP=function(ped,toggle)return n_invoker.invoke_void(0xBB03C38DD3FB7FFD,ped,toggle);
    SET_PED_HEALTH_PENDING_LAST_DAMAGE_EVENT_OVERRIDE_FLAG=function(toggle)return n_invoker.invoke_void(0xB3352E018D6F89DF,toggle);
    SET_PED_MAX_HEALTH=function(ped,value)return n_invoker.invoke_void(0xF5F6378C4F3419D3,ped,value);
    GET_PED_MAX_HEALTH=function(ped)return n_invoker.invoke_int(0x4700A416E8324EF3,ped);
    SET_PED_MAX_TIME_IN_WATER=function(ped,value)return n_invoker.invoke_void(0x43C851690662113D,ped,value);
    SET_PED_MAX_TIME_UNDERWATER=function(ped,value)return n_invoker.invoke_void(0x6BA428C528D9E522,ped,value);
    SET_CORPSE_RAGDOLL_FRICTION=function(ped,p1)return n_invoker.invoke_void(0x2735233A786B1BEF,ped,p1);
    SET_PED_VEHICLE_FORCED_SEAT_USAGE=function(ped,vehicle,seatIndex,flags,p4)return n_invoker.invoke_void(0x952F06BEECD775CC,ped,vehicle,seatIndex,flags,p4);
    CLEAR_ALL_PED_VEHICLE_FORCED_SEAT_USAGE=function(ped)return n_invoker.invoke_void(0xE6CA85E7259CE16B,ped);
    SET_PED_CAN_BE_KNOCKED_OFF_BIKE=function(p0,p1)return n_invoker.invoke_void(0xB282749D5E028163,p0,p1);
    SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE=function(ped,state)return n_invoker.invoke_void(0x7A6535691B477C48,ped,state);
    CAN_KNOCK_PED_OFF_VEHICLE=function(ped)return n_invoker.invoke_bool(0x51AC07A44D4F5B8A,ped);
    KNOCK_PED_OFF_VEHICLE=function(ped)return n_invoker.invoke_void(0x45BBCBA77C29A841,ped);
    SET_PED_COORDS_NO_GANG=function(ped,posX,posY,posZ)return n_invoker.invoke_void(0x87052FE446E07247,ped,posX,posY,posZ);
    GET_PED_AS_GROUP_MEMBER=function(groupID,memberNumber)return n_invoker.invoke_int(0x51455483CF23ED97,groupID,memberNumber);
    GET_PED_AS_GROUP_LEADER=function(groupID)return n_invoker.invoke_int(0x5CCE68DBD5FE93EC,groupID);
    SET_PED_KEEP_TASK=function(ped,toggle)return n_invoker.invoke_void(0x971D38760FBC02EF,ped,toggle);
    SET_PED_ALLOW_MINOR_REACTIONS_AS_MISSION_PED=function(ped,toggle)return n_invoker.invoke_void(0x49E50BDB8BA4DAB2,ped,toggle);
    IS_PED_SWIMMING=function(ped)return n_invoker.invoke_bool(0x9DE327631295B4C2,ped);
    IS_PED_SWIMMING_UNDER_WATER=function(ped)return n_invoker.invoke_bool(0xC024869A53992F34,ped);
    SET_PED_COORDS_KEEP_VEHICLE=function(ped,posX,posY,posZ)return n_invoker.invoke_void(0x9AFEFF481A85AB2E,ped,posX,posY,posZ);
    SET_PED_DIES_IN_VEHICLE=function(ped,toggle)return n_invoker.invoke_void(0x2A30922C90C9B42C,ped,toggle);
    SET_CREATE_RANDOM_COPS=function(toggle)return n_invoker.invoke_void(0x102E68B2024D536D,toggle);
    SET_CREATE_RANDOM_COPS_NOT_ON_SCENARIOS=function(toggle)return n_invoker.invoke_void(0x8A4986851C4EF6E7,toggle);
    SET_CREATE_RANDOM_COPS_ON_SCENARIOS=function(toggle)return n_invoker.invoke_void(0x444CB7D7DBE6973D,toggle);
    CAN_CREATE_RANDOM_COPS=function()return n_invoker.invoke_bool(0x5EE2CAFF7F17770D);
    SET_PED_AS_ENEMY=function(ped,toggle)return n_invoker.invoke_void(0x02A0C9720B854BFA,ped,toggle);
    SET_PED_CAN_SMASH_GLASS=function(ped,p1,p2)return n_invoker.invoke_void(0x1CCE141467FF42A2,ped,p1,p2);
    IS_PED_IN_ANY_TRAIN=function(ped)return n_invoker.invoke_bool(0x6F972C1AB75A1ED0,ped);
    IS_PED_GETTING_INTO_A_VEHICLE=function(ped)return n_invoker.invoke_bool(0xBB062B2B5722478E,ped);
    IS_PED_TRYING_TO_ENTER_A_LOCKED_VEHICLE=function(ped)return n_invoker.invoke_bool(0x44D28D5DDFE5F68C,ped);
    SET_ENABLE_HANDCUFFS=function(ped,toggle)return n_invoker.invoke_void(0xDF1AF8B5D56542FA,ped,toggle);
    SET_ENABLE_BOUND_ANKLES=function(ped,toggle)return n_invoker.invoke_void(0xC52E0F855C58FC2E,ped,toggle);
    SET_ENABLE_SCUBA=function(ped,toggle)return n_invoker.invoke_void(0xF99F62004024D506,ped,toggle);
    SET_CAN_ATTACK_FRIENDLY=function(ped,toggle,p2)return n_invoker.invoke_void(0xB3B1CB349FF9C75D,ped,toggle,p2);
    GET_PED_ALERTNESS=function(ped)return n_invoker.invoke_int(0xF6AA118530443FD2,ped);
    SET_PED_ALERTNESS=function(ped,value)return n_invoker.invoke_void(0xDBA71115ED9941A6,ped,value);
    SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE=function(ped,toggle)return n_invoker.invoke_void(0xBC0ED94165A48BC2,ped,toggle);
    SET_PED_MOVEMENT_CLIPSET=function(ped,clipSet,transitionSpeed)return n_invoker.invoke_void(0xAF8A94EDE7712BEF,ped,clipSet,transitionSpeed);
    RESET_PED_MOVEMENT_CLIPSET=function(ped,p1)return n_invoker.invoke_void(0xAA74EC0CB0AAEA2C,ped,p1);
    SET_PED_STRAFE_CLIPSET=function(ped,clipSet)return n_invoker.invoke_void(0x29A28F3F8CF6D854,ped,clipSet);
    RESET_PED_STRAFE_CLIPSET=function(ped)return n_invoker.invoke_void(0x20510814175EA477,ped);
    SET_PED_WEAPON_MOVEMENT_CLIPSET=function(ped,clipSet)return n_invoker.invoke_void(0x2622E35B77D3ACA2,ped,clipSet);
    RESET_PED_WEAPON_MOVEMENT_CLIPSET=function(ped)return n_invoker.invoke_void(0x97B0DB5B4AA74E77,ped);
    SET_PED_DRIVE_BY_CLIPSET_OVERRIDE=function(ped,clipset)return n_invoker.invoke_void(0xED34AB6C5CB36520,ped,clipset);
    CLEAR_PED_DRIVE_BY_CLIPSET_OVERRIDE=function(ped)return n_invoker.invoke_void(0x4AFE3690D7E0B5AC,ped);
    SET_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE=function(ped,p1)return n_invoker.invoke_void(0x9DBA107B4937F809,ped,p1);
    CLEAR_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE=function(ped)return n_invoker.invoke_void(0xC79196DCB36F6121,ped);
    CLEAR_PED_FALL_UPPER_BODY_CLIPSET_OVERRIDE=function(ped)return n_invoker.invoke_void(0x80054D7FCC70EEC6,ped);
    SET_PED_IN_VEHICLE_CONTEXT=function(ped,context)return n_invoker.invoke_void(0x530071295899A8C6,ped,context);
    RESET_PED_IN_VEHICLE_CONTEXT=function(ped)return n_invoker.invoke_void(0x22EF8FF8778030EB,ped);
    IS_SCRIPTED_SCENARIO_PED_USING_CONDITIONAL_ANIM=function(ped,animDict,anim)return n_invoker.invoke_bool(0x6EC47A344923E1ED,ped,animDict,anim);
    SET_PED_ALTERNATE_WALK_ANIM=function(ped,animDict,animName,p3,p4)return n_invoker.invoke_void(0x6C60394CB4F75E9A,ped,animDict,animName,p3,p4);
    CLEAR_PED_ALTERNATE_WALK_ANIM=function(ped,p1)return n_invoker.invoke_void(0x8844BBFCE30AA9E9,ped,p1);
    SET_PED_ALTERNATE_MOVEMENT_ANIM=function(ped,stance,animDictionary,animationName,p4,p5)return n_invoker.invoke_void(0x90A43CC281FFAB46,ped,stance,animDictionary,animationName,p4,p5);
    CLEAR_PED_ALTERNATE_MOVEMENT_ANIM=function(ped,stance,p2)return n_invoker.invoke_void(0xD8D19675ED5FBDCE,ped,stance,p2);
    SET_PED_GESTURE_GROUP=function(ped,animGroupGesture)return n_invoker.invoke_void(0xDDF803377F94AAA8,ped,animGroupGesture);
    GET_ANIM_INITIAL_OFFSET_POSITION=function(animDict,animName,x,y,z,xRot,yRot,zRot,p8,p9)return n_invoker.invoke_vec3(0xBE22B26DD764C040,animDict,animName,x,y,z,xRot,yRot,zRot,p8,p9);
    GET_ANIM_INITIAL_OFFSET_ROTATION=function(animDict,animName,x,y,z,xRot,yRot,zRot,p8,p9)return n_invoker.invoke_vec3(0x4B805E6046EE9E47,animDict,animName,x,y,z,xRot,yRot,zRot,p8,p9);
    GET_PED_DRAWABLE_VARIATION=function(ped,componentId)return n_invoker.invoke_int(0x67F3780DD425D4FC,ped,componentId);
    GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS=function(ped,componentId)return n_invoker.invoke_int(0x27561561732A7842,ped,componentId);
    GET_PED_TEXTURE_VARIATION=function(ped,componentId)return n_invoker.invoke_int(0x04A355E041E004E6,ped,componentId);
    GET_NUMBER_OF_PED_TEXTURE_VARIATIONS=function(ped,componentId,drawableId)return n_invoker.invoke_int(0x8F7156A3142A6BAD,ped,componentId,drawableId);
    GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS=function(ped,propId)return n_invoker.invoke_int(0x5FAF9754E789FB47,ped,propId);
    GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS=function(ped,propId,drawableId)return n_invoker.invoke_int(0xA6E7F1CEB523E171,ped,propId,drawableId);
    GET_PED_PALETTE_VARIATION=function(ped,componentId)return n_invoker.invoke_int(0xE3DD5F2A84B42281,ped,componentId);
    GET_MP_OUTFIT_DATA_FROM_METADATA=function(p0,p1)return n_invoker.invoke_bool(0x9E30E91FB03A2CAF,p0,p1);
    GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX=function(p0)return n_invoker.invoke_int(0x1E77FA7A62EE6C4C,p0);
    GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX=function(p0)return n_invoker.invoke_int(0xF033419D1B81FAE8,p0);
    IS_PED_COMPONENT_VARIATION_VALID=function(ped,componentId,drawableId,textureId)return n_invoker.invoke_bool(0xE825F6B6CEA7671D,ped,componentId,drawableId,textureId);
    SET_PED_COMPONENT_VARIATION=function(ped,componentId,drawableId,textureId,paletteId)return n_invoker.invoke_void(0x262B14F48D29DE80,ped,componentId,drawableId,textureId,paletteId);
    SET_PED_RANDOM_COMPONENT_VARIATION=function(ped,p1)return n_invoker.invoke_void(0xC8A9481A01E63C28,ped,p1);
    SET_PED_RANDOM_PROPS=function(ped)return n_invoker.invoke_void(0xC44AA05345C992C6,ped);
    SET_PED_DEFAULT_COMPONENT_VARIATION=function(ped)return n_invoker.invoke_void(0x45EEE61580806D63,ped);
    SET_PED_BLEND_FROM_PARENTS=function(ped,p1,p2,p3,p4)return n_invoker.invoke_void(0x137BBD05230DB22D,ped,p1,p2,p3,p4);
    SET_PED_HEAD_BLEND_DATA=function(ped,shapeFirstID,shapeSecondID,shapeThirdID,skinFirstID,skinSecondID,skinThirdID,shapeMix,skinMix,thirdMix,isParent)return n_invoker.invoke_void(0x9414E18B9434C2FE,ped,shapeFirstID,shapeSecondID,shapeThirdID,skinFirstID,skinSecondID,skinThirdID,shapeMix,skinMix,thirdMix,isParent);
    GET_PED_HEAD_BLEND_DATA=function(ped,headBlendData)return n_invoker.invoke_bool(0x2746BD9D88C5C5D0,ped,headBlendData);
    UPDATE_PED_HEAD_BLEND_DATA=function(ped,shapeMix,skinMix,thirdMix)return n_invoker.invoke_void(0x723538F61C647C5A,ped,shapeMix,skinMix,thirdMix);
    SET_HEAD_BLEND_EYE_COLOR=function(ped,index)return n_invoker.invoke_void(0x50B56988B170AFDF,ped,index);
    GET_HEAD_BLEND_EYE_COLOR=function(ped)return n_invoker.invoke_int(0x76BBA2CEE66D47E9,ped);
    SET_PED_HEAD_OVERLAY=function(ped,overlayID,index,opacity)return n_invoker.invoke_void(0x48F44967FA05CC1E,ped,overlayID,index,opacity);
    GET_PED_HEAD_OVERLAY=function(ped,overlayID)return n_invoker.invoke_int(0xA60EF3B6461A4D43,ped,overlayID);
    GET_PED_HEAD_OVERLAY_NUM=function(overlayID)return n_invoker.invoke_int(0xCF1CE768BB43480E,overlayID);
    SET_PED_HEAD_OVERLAY_TINT=function(ped,overlayID,colorType,colorID,secondColorID)return n_invoker.invoke_void(0x497BF74A7B9CB952,ped,overlayID,colorType,colorID,secondColorID);
    SET_PED_HAIR_TINT=function(ped,colorID,highlightColorID)return n_invoker.invoke_void(0x4CFFC65454C93A49,ped,colorID,highlightColorID);
    GET_NUM_PED_HAIR_TINTS=function()return n_invoker.invoke_int(0xE5C0CF872C2AD150);
    GET_NUM_PED_MAKEUP_TINTS=function()return n_invoker.invoke_int(0xD1F7CA1535D22818);
    GET_PED_HAIR_TINT_COLOR=function(hairColorIndex,outR,outG,outB)return n_invoker.invoke_void(0x4852FC386E2E1BB5,hairColorIndex,outR,outG,outB);
    GET_PED_MAKEUP_TINT_COLOR=function(makeupColorIndex,outR,outG,outB)return n_invoker.invoke_void(0x013E5CFC38CD5387,makeupColorIndex,outR,outG,outB);
    IS_PED_HAIR_TINT_FOR_CREATOR=function(colorId)return n_invoker.invoke_bool(0xED6D8E27A43B8CDE,colorId);
    GET_DEFAULT_SECONDARY_TINT_FOR_CREATOR=function(colorId)return n_invoker.invoke_int(0xEA9960D07DADCF10,colorId);
    IS_PED_LIPSTICK_TINT_FOR_CREATOR=function(colorId)return n_invoker.invoke_bool(0x3E802F11FBE27674,colorId);
    IS_PED_BLUSH_TINT_FOR_CREATOR=function(colorId)return n_invoker.invoke_bool(0xF41B5D290C99A3D6,colorId);
    IS_PED_HAIR_TINT_FOR_BARBER=function(colorID)return n_invoker.invoke_bool(0xE0D36E5D9E99CC21,colorID);
    GET_DEFAULT_SECONDARY_TINT_FOR_BARBER=function(colorID)return n_invoker.invoke_int(0xAAA6A3698A69E048,colorID);
    IS_PED_LIPSTICK_TINT_FOR_BARBER=function(colorID)return n_invoker.invoke_bool(0x0525A2C2562F3CD4,colorID);
    IS_PED_BLUSH_TINT_FOR_BARBER=function(colorID)return n_invoker.invoke_bool(0x604E810189EE3A59,colorID);
    IS_PED_BLUSH_FACEPAINT_TINT_FOR_BARBER=function(colorId)return n_invoker.invoke_bool(0x09E7ECA981D9B210,colorId);
    GET_TINT_INDEX_FOR_LAST_GEN_HAIR_TEXTURE=function(modelHash,drawableId,textureId)return n_invoker.invoke_int(0xC56FBF2F228E1DAC,modelHash,drawableId,textureId);
    SET_PED_MICRO_MORPH=function(ped,index,scale)return n_invoker.invoke_void(0x71A5C1DBA060049E,ped,index,scale);
    HAS_PED_HEAD_BLEND_FINISHED=function(ped)return n_invoker.invoke_bool(0x654CD0A825161131,ped);
    FINALIZE_HEAD_BLEND=function(ped)return n_invoker.invoke_void(0x4668D80430D6C299,ped);
    SET_HEAD_BLEND_PALETTE_COLOR=function(ped,r,g,b,id)return n_invoker.invoke_void(0xCC9682B8951C5229,ped,r,g,b,id);
    DISABLE_HEAD_BLEND_PALETTE_COLOR=function(ped)return n_invoker.invoke_void(0xA21C118553BBDF02,ped);
    GET_PED_HEAD_BLEND_FIRST_INDEX=function(type)return n_invoker.invoke_int(0x68D353AB88B97E0C,type);
    GET_PED_HEAD_BLEND_NUM_HEADS=function(type)return n_invoker.invoke_int(0x5EF37013A6539C9D,type);
    SET_PED_PRELOAD_VARIATION_DATA=function(ped,slot,drawableId,textureId)return n_invoker.invoke_int(0x39D55A620FCB6A3A,ped,slot,drawableId,textureId);
    HAS_PED_PRELOAD_VARIATION_DATA_FINISHED=function(ped)return n_invoker.invoke_bool(0x66680A92700F43DF,ped);
    RELEASE_PED_PRELOAD_VARIATION_DATA=function(ped)return n_invoker.invoke_void(0x5AAB586FFEC0FD96,ped);
    SET_PED_PRELOAD_PROP_DATA=function(ped,componentId,drawableId,TextureId)return n_invoker.invoke_int(0x2B16A3BFF1FBCE49,ped,componentId,drawableId,TextureId);
    HAS_PED_PRELOAD_PROP_DATA_FINISHED=function(ped)return n_invoker.invoke_bool(0x784002A632822099,ped);
    RELEASE_PED_PRELOAD_PROP_DATA=function(ped)return n_invoker.invoke_void(0xF79F9DEF0AADE61A,ped);
    GET_PED_PROP_INDEX=function(ped,componentId,p2)return n_invoker.invoke_int(0x898CC20EA75BACD8,ped,componentId,p2);
    SET_PED_PROP_INDEX=function(ped,componentId,drawableId,TextureId,attach,p5)return n_invoker.invoke_void(0x93376B65A266EB5F,ped,componentId,drawableId,TextureId,attach,p5);
    KNOCK_OFF_PED_PROP=function(ped,p1,p2,p3,p4)return n_invoker.invoke_void(0x6FD7816A36615F48,ped,p1,p2,p3,p4);
    CLEAR_PED_PROP=function(ped,propId,p2)return n_invoker.invoke_void(0x0943E5B8E078E76E,ped,propId,p2);
    CLEAR_ALL_PED_PROPS=function(ped,p1)return n_invoker.invoke_void(0xCD8A7537A9B52F06,ped,p1);
    DROP_AMBIENT_PROP=function(ped)return n_invoker.invoke_void(0xAFF4710E2A0A6C12,ped);
    GET_PED_PROP_TEXTURE_INDEX=function(ped,componentId)return n_invoker.invoke_int(0xE131A28626F81AB2,ped,componentId);
    CLEAR_PED_PARACHUTE_PACK_VARIATION=function(ped)return n_invoker.invoke_void(0x1280804F7CFD2D6C,ped);
    SET_PED_SCUBA_GEAR_VARIATION=function(ped)return n_invoker.invoke_void(0x36C6984C3ED0C911,ped);
    CLEAR_PED_SCUBA_GEAR_VARIATION=function(ped)return n_invoker.invoke_void(0xB50EB4CCB29704AC,ped);
    IS_USING_PED_SCUBA_GEAR_VARIATION=function(p0)return n_invoker.invoke_bool(0xFEC9A3B1820F3331,p0);
    SET_BLOCKING_OF_NON_TEMPORARY_EVENTS=function(ped,toggle)return n_invoker.invoke_void(0x9F8AA94D6D97DBF4,ped,toggle);
    SET_PED_BOUNDS_ORIENTATION=function(ped,p1,p2,x,y,z)return n_invoker.invoke_void(0x4F5F651ACCC9C4CF,ped,p1,p2,x,y,z);
    REGISTER_TARGET=function(ped,target)return n_invoker.invoke_void(0x2F25D9AEFA34FBA2,ped,target);
    REGISTER_HATED_TARGETS_AROUND_PED=function(ped,radius)return n_invoker.invoke_void(0x9222F300BF8354FE,ped,radius);
    GET_RANDOM_PED_AT_COORD=function(x,y,z,xRadius,yRadius,zRadius,pedType)return n_invoker.invoke_int(0x876046A8E3A4B71C,x,y,z,xRadius,yRadius,zRadius,pedType);
    GET_CLOSEST_PED=function(x,y,z,radius,p4,p5,outPed,p7,p8,pedType)return n_invoker.invoke_bool(0xC33AB876A77F8164,x,y,z,radius,p4,p5,outPed,p7,p8,pedType);
    SET_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND=function(value)return n_invoker.invoke_void(0x14F19A8782C8071E,value);
    GET_CAN_PED_BE_GRABBED_BY_SCRIPT=function(ped,p1,p2,p3,p4,p5,p6,p7,p8)return n_invoker.invoke_bool(0x03EA03AF85A85CB7,ped,p1,p2,p3,p4,p5,p6,p7,p8);
    SET_DRIVER_RACING_MODIFIER=function(driver,modifier)return n_invoker.invoke_void(0xDED5AF5A0EA4B297,driver,modifier);
    SET_DRIVER_ABILITY=function(driver,ability)return n_invoker.invoke_void(0xB195FFA8042FC5C3,driver,ability);
    SET_DRIVER_AGGRESSIVENESS=function(driver,aggressiveness)return n_invoker.invoke_void(0xA731F608CA104E3C,driver,aggressiveness);
    CAN_PED_RAGDOLL=function(ped)return n_invoker.invoke_bool(0x128F79EDCECE4FD5,ped);
    SET_PED_TO_RAGDOLL=function(ped,time1,time2,ragdollType,p4,p5,p6)return n_invoker.invoke_bool(0xAE99FB955581844A,ped,time1,time2,ragdollType,p4,p5,p6);
    SET_PED_TO_RAGDOLL_WITH_FALL=function(ped,time,p2,ragdollType,x,y,z,velocity,p8,p9,p10,p11,p12,p13)return n_invoker.invoke_bool(0xD76632D99E4966C8,ped,time,p2,ragdollType,x,y,z,velocity,p8,p9,p10,p11,p12,p13);
    SET_PED_RAGDOLL_ON_COLLISION=function(ped,toggle)return n_invoker.invoke_void(0xF0A4F1BBF4FA7497,ped,toggle);
    IS_PED_RAGDOLL=function(ped)return n_invoker.invoke_bool(0x47E4E977581C5B55,ped);
    IS_PED_RUNNING_RAGDOLL_TASK=function(ped)return n_invoker.invoke_bool(0xE3B6097CC25AA69E,ped);
    SET_PED_RAGDOLL_FORCE_FALL=function(ped)return n_invoker.invoke_void(0x01F6594B923B9251,ped);
    RESET_PED_RAGDOLL_TIMER=function(ped)return n_invoker.invoke_void(0x9FA4664CF62E47E8,ped);
    SET_PED_CAN_RAGDOLL=function(ped,toggle)return n_invoker.invoke_void(0xB128377056A54E2A,ped,toggle);
    IS_PED_RUNNING_MELEE_TASK=function(ped)return n_invoker.invoke_bool(0xD1871251F3B5ACD7,ped);
    IS_PED_RUNNING_MOBILE_PHONE_TASK=function(ped)return n_invoker.invoke_bool(0x2AFE52F782F25775,ped);
    IS_MOBILE_PHONE_TO_PED_EAR=function(ped)return n_invoker.invoke_bool(0xA3F3564A5B3646C0,ped);
    SET_RAGDOLL_BLOCKING_FLAGS=function(ped,blockingFlag)return n_invoker.invoke_void(0x26695EC767728D84,ped,blockingFlag);
    CLEAR_RAGDOLL_BLOCKING_FLAGS=function(ped,blockingFlag)return n_invoker.invoke_void(0xD86D101FCFD00A4B,ped,blockingFlag);
    SET_PED_ANGLED_DEFENSIVE_AREA=function(ped,p1,p2,p3,p4,p5,p6,p7,p8,p9)return n_invoker.invoke_void(0xC7F76DF27A5045A1,ped,p1,p2,p3,p4,p5,p6,p7,p8,p9);
    SET_PED_SPHERE_DEFENSIVE_AREA=function(ped,x,y,z,radius,p5,p6)return n_invoker.invoke_void(0x9D3151A373974804,ped,x,y,z,radius,p5,p6);
    SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_PED=function(ped,target,xOffset,yOffset,zOffset,radius,p6)return n_invoker.invoke_void(0xF9B8F91AAD3B953E,ped,target,xOffset,yOffset,zOffset,radius,p6);
    SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_VEHICLE=function(ped,target,xOffset,yOffset,zOffset,radius,p6)return n_invoker.invoke_void(0xE4723DB6E736CCFF,ped,target,xOffset,yOffset,zOffset,radius,p6);
    SET_PED_DEFENSIVE_AREA_ATTACHED_TO_PED=function(ped,attachPed,p2,p3,p4,p5,p6,p7,p8,p9,p10)return n_invoker.invoke_void(0x4EF47FE21698A8B6,ped,attachPed,p2,p3,p4,p5,p6,p7,p8,p9,p10);
    SET_PED_DEFENSIVE_AREA_DIRECTION=function(ped,p1,p2,p3,p4)return n_invoker.invoke_void(0x413C6C763A4AFFAD,ped,p1,p2,p3,p4);
    REMOVE_PED_DEFENSIVE_AREA=function(ped,toggle)return n_invoker.invoke_void(0x74D4E028107450A9,ped,toggle);
    GET_PED_DEFENSIVE_AREA_POSITION=function(ped,p1)return n_invoker.invoke_vec3(0x3C06B8786DD94CD1,ped,p1);
    IS_PED_DEFENSIVE_AREA_ACTIVE=function(ped,p1)return n_invoker.invoke_bool(0xBA63D9FE45412247,ped,p1);
    SET_PED_PREFERRED_COVER_SET=function(ped,itemSet)return n_invoker.invoke_void(0x8421EB4DA7E391B9,ped,itemSet);
    REMOVE_PED_PREFERRED_COVER_SET=function(ped)return n_invoker.invoke_void(0xFDDB234CF74073D9,ped);
    REVIVE_INJURED_PED=function(ped)return n_invoker.invoke_void(0x8D8ACD8388CD99CE,ped);
    RESURRECT_PED=function(ped)return n_invoker.invoke_void(0x71BC8E838B9C6035,ped);
    SET_PED_NAME_DEBUG=function(ped,name)return n_invoker.invoke_void(0x98EFA132A4117BE1,ped,name);
    GET_PED_EXTRACTED_DISPLACEMENT=function(ped,worldSpace)return n_invoker.invoke_vec3(0xE0AF41401ADF87E3,ped,worldSpace);
    SET_PED_DIES_WHEN_INJURED=function(ped,toggle)return n_invoker.invoke_void(0x5BA7919BED300023,ped,toggle);
    SET_PED_ENABLE_WEAPON_BLOCKING=function(ped,toggle)return n_invoker.invoke_void(0x97A790315D3831FD,ped,toggle);
    SPECIAL_FUNCTION_DO_NOT_USE=function(ped,p1)return n_invoker.invoke_void(0xF9ACF4A08098EA25,ped,p1);
    RESET_PED_VISIBLE_DAMAGE=function(ped)return n_invoker.invoke_void(0x3AC1F7B898F30C05,ped);
    APPLY_PED_BLOOD_DAMAGE_BY_ZONE=function(ped,p1,p2,p3,p4)return n_invoker.invoke_void(0x816F6981C60BF53B,ped,p1,p2,p3,p4);
    APPLY_PED_BLOOD=function(ped,boneIndex,xRot,yRot,zRot,woundType)return n_invoker.invoke_void(0x83F7E01C7B769A26,ped,boneIndex,xRot,yRot,zRot,woundType);
    APPLY_PED_BLOOD_BY_ZONE=function(ped,p1,p2,p3,p4)return n_invoker.invoke_void(0x3311E47B91EDCBBC,ped,p1,p2,p3,p4);
    APPLY_PED_BLOOD_SPECIFIC=function(ped,p1,p2,p3,p4,p5,p6,p7,p8)return n_invoker.invoke_void(0xEF0D582CBF2D9B0F,ped,p1,p2,p3,p4,p5,p6,p7,p8);
    APPLY_PED_DAMAGE_DECAL=function(ped,damageZone,xOffset,yOffset,heading,scale,alpha,variation,fadeIn,decalName)return n_invoker.invoke_void(0x397C38AA7B4A5F83,ped,damageZone,xOffset,yOffset,heading,scale,alpha,variation,fadeIn,decalName);
    APPLY_PED_DAMAGE_PACK=function(ped,damagePack,damage,mult)return n_invoker.invoke_void(0x46DF918788CB093F,ped,damagePack,damage,mult);
    CLEAR_PED_BLOOD_DAMAGE=function(ped)return n_invoker.invoke_void(0x8FE22675A5A45817,ped);
    CLEAR_PED_BLOOD_DAMAGE_BY_ZONE=function(ped,p1)return n_invoker.invoke_void(0x56E3B78C5408D9F4,ped,p1);
    HIDE_PED_BLOOD_DAMAGE_BY_ZONE=function(ped,p1,p2)return n_invoker.invoke_void(0x62AB793144DE75DC,ped,p1,p2);
    CLEAR_PED_DAMAGE_DECAL_BY_ZONE=function(ped,p1,p2)return n_invoker.invoke_void(0x523C79AEEFCC4A2A,ped,p1,p2);
    GET_PED_DECORATIONS_STATE=function(ped)return n_invoker.invoke_int(0x71EAB450D86954A1,ped);
    MARK_PED_DECORATIONS_AS_CLONED_FROM_LOCAL_PLAYER=function(ped,p1)return n_invoker.invoke_void(0x2B694AFCF64E6994,ped,p1);
    CLEAR_PED_WETNESS=function(ped)return n_invoker.invoke_void(0x9C720776DAA43E7E,ped);
    SET_PED_WETNESS_HEIGHT=function(ped,height)return n_invoker.invoke_void(0x44CB6447D2571AA0,ped,height);
    SET_PED_WETNESS_ENABLED_THIS_FRAME=function(ped)return n_invoker.invoke_void(0xB5485E4907B53019,ped);
    SET_PED_WETNESS=function(ped,wetLevel)return n_invoker.invoke_void(0xAC0BB4D87777CAE2,ped,wetLevel);
    CLEAR_PED_ENV_DIRT=function(ped)return n_invoker.invoke_void(0x6585D955A68452A5,ped);
    SET_PED_SWEAT=function(ped,sweat)return n_invoker.invoke_void(0x27B0405F59637D1F,ped,sweat);
    ADD_PED_DECORATION_FROM_HASHES=function(ped,collection,overlay)return n_invoker.invoke_void(0x5F5D1665E352A839,ped,collection,overlay);
    ADD_PED_DECORATION_FROM_HASHES_IN_CORONA=function(ped,collection,overlay)return n_invoker.invoke_void(0x5619BFA07CFD7833,ped,collection,overlay);
    GET_PED_DECORATION_ZONE_FROM_HASHES=function(collection,overlay)return n_invoker.invoke_int(0x9FD452BFBE7A7A8B,collection,overlay);
    CLEAR_PED_DECORATIONS=function(ped)return n_invoker.invoke_void(0x0E5173C163976E38,ped);
    CLEAR_PED_DECORATIONS_LEAVE_SCARS=function(ped)return n_invoker.invoke_void(0xE3B27E70CEAB9F0C,ped);
    WAS_PED_SKELETON_UPDATED=function(ped)return n_invoker.invoke_bool(0x11B499C1E0FF8559,ped);
    GET_PED_BONE_COORDS=function(ped,boneId,offsetX,offsetY,offsetZ)return n_invoker.invoke_vec3(0x17C07FC640E86B4E,ped,boneId,offsetX,offsetY,offsetZ);
    CREATE_NM_MESSAGE=function(startImmediately,messageId)return n_invoker.invoke_void(0x418EF2A1BCE56685,startImmediately,messageId);
    GIVE_PED_NM_MESSAGE=function(ped)return n_invoker.invoke_void(0xB158DFCCC56E5C5B,ped);
    ADD_SCENARIO_BLOCKING_AREA=function(x1,y1,z1,x2,y2,z2,p6,p7,p8,p9)return n_invoker.invoke_int(0x1B5C85C612E5256E,x1,y1,z1,x2,y2,z2,p6,p7,p8,p9);
    REMOVE_SCENARIO_BLOCKING_AREAS=function()return n_invoker.invoke_void(0xD37401D78A929A49);
    REMOVE_SCENARIO_BLOCKING_AREA=function(p0,p1)return n_invoker.invoke_void(0x31D16B74C6E29D66,p0,p1);
    SET_SCENARIO_PEDS_SPAWN_IN_SPHERE_AREA=function(x,y,z,range,p4)return n_invoker.invoke_void(0x28157D43CF600981,x,y,z,range,p4);
    DOES_SCENARIO_BLOCKING_AREA_EXISTS=function(x1,y1,z1,x2,y2,z2)return n_invoker.invoke_bool(0x8A24B067D175A7BD,x1,y1,z1,x2,y2,z2);
    IS_PED_USING_SCENARIO=function(ped,scenario)return n_invoker.invoke_bool(0x1BF094736DD62C2E,ped,scenario);
    IS_PED_USING_ANY_SCENARIO=function(ped)return n_invoker.invoke_bool(0x57AB4A3080F85143,ped);
    SET_PED_PANIC_EXIT_SCENARIO=function(p0,p1,p2,p3)return n_invoker.invoke_bool(0xFE07FF6495D52E2A,p0,p1,p2,p3);
    TOGGLE_SCENARIO_PED_COWER_IN_PLACE=function(ped,toggle)return n_invoker.invoke_void(0x9A77DFD295E29B09,ped,toggle);
    TRIGGER_PED_SCENARIO_PANICEXITTOFLEE=function(p0,p1,p2,p3)return n_invoker.invoke_bool(0x25361A96E0F7E419,p0,p1,p2,p3);
    SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT=function(p0,p1,p2,p3)return n_invoker.invoke_bool(0xEC6935EBE0847B90,p0,p1,p2,p3);
    SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT=function(ped)return n_invoker.invoke_void(0xA3A9299C4F2ADB98,ped);
    SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT=function(ped)return n_invoker.invoke_void(0xF1C03A5352243A30,ped);
    SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT=function(ped,p1,p2,p3)return n_invoker.invoke_bool(0xEEED8FAFEC331A70,ped,p1,p2,p3);
    SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS=function(ped,p1)return n_invoker.invoke_void(0x425AECF167663F48,ped,p1);
    SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS=function(p0,p1)return n_invoker.invoke_void(0x5B6010B3CBC29095,p0,p1);
    SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME=function(p0,p1)return n_invoker.invoke_void(0xCEDA60A74219D064,p0,p1);
    IS_PED_GESTURING=function(p0)return n_invoker.invoke_bool(0xC30BDAEE47256C13,p0);
    RESET_FACIAL_IDLE_ANIM=function(ped)return n_invoker.invoke_void(0x007FDE5A7897E426,ped);
    PLAY_FACIAL_ANIM=function(ped,animName,animDict)return n_invoker.invoke_void(0xE1E65CA8AC9C00ED,ped,animName,animDict);
    SET_FACIAL_CLIPSET=function(ped,animDict)return n_invoker.invoke_void(0x5687C7F05B39E401,ped,animDict);
    SET_FACIAL_IDLE_ANIM_OVERRIDE=function(ped,animName,animDict)return n_invoker.invoke_void(0xFFC24B988B938B38,ped,animName,animDict);
    CLEAR_FACIAL_IDLE_ANIM_OVERRIDE=function(ped)return n_invoker.invoke_void(0x726256CC1EEB182F,ped);
    SET_PED_CAN_PLAY_GESTURE_ANIMS=function(ped,toggle)return n_invoker.invoke_void(0xBAF20C5432058024,ped,toggle);
    SET_PED_CAN_PLAY_VISEME_ANIMS=function(ped,toggle,p2)return n_invoker.invoke_void(0xF833DDBA3B104D43,ped,toggle,p2);
    SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS=function(ped,p1)return n_invoker.invoke_void(0x33A60D8BDD6E508C,ped,p1);
    SET_PED_CAN_PLAY_AMBIENT_ANIMS=function(ped,toggle)return n_invoker.invoke_void(0x6373D1349925A70E,ped,toggle);
    SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS=function(ped,toggle)return n_invoker.invoke_void(0x0EB0585D15254740,ped,toggle);
    TRIGGER_IDLE_ANIMATION_ON_PED=function(ped)return n_invoker.invoke_void(0xC2EE020F5FB4DB53,ped);
    SET_PED_CAN_ARM_IK=function(ped,toggle)return n_invoker.invoke_void(0x6C3B4D6D13B4C841,ped,toggle);
    SET_PED_CAN_HEAD_IK=function(ped,toggle)return n_invoker.invoke_void(0xC11C18092C5530DC,ped,toggle);
    SET_PED_CAN_LEG_IK=function(ped,toggle)return n_invoker.invoke_void(0x73518ECE2485412B,ped,toggle);
    SET_PED_CAN_TORSO_IK=function(ped,toggle)return n_invoker.invoke_void(0xF2B7106D37947CE0,ped,toggle);
    SET_PED_CAN_TORSO_REACT_IK=function(ped,p1)return n_invoker.invoke_void(0xF5846EDB26A98A24,ped,p1);
    SET_PED_CAN_TORSO_VEHICLE_IK=function(ped,p1)return n_invoker.invoke_void(0x6647C5F6F5792496,ped,p1);
    SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT=function(ped,toggle)return n_invoker.invoke_void(0xEC4686EC06434678,ped,toggle);
    IS_PED_HEADTRACKING_PED=function(ped1,ped2)return n_invoker.invoke_bool(0x5CD3CB88A7F8850D,ped1,ped2);
    IS_PED_HEADTRACKING_ENTITY=function(ped,entity)return n_invoker.invoke_bool(0x813A0A7C9D2E831F,ped,entity);
    SET_PED_PRIMARY_LOOKAT=function(ped,lookAt)return n_invoker.invoke_void(0xCD17B554996A8D9E,ped,lookAt);
    SET_PED_CLOTH_PIN_FRAMES=function(p0,p1)return n_invoker.invoke_void(0x78C4E9961DB3EB5B,p0,p1);
    SET_PED_CLOTH_PACKAGE_INDEX=function(p0,p1)return n_invoker.invoke_void(0x82A3D6D9CC2CB8E3,p0,p1);
    SET_PED_CLOTH_PRONE=function(p0,p1)return n_invoker.invoke_void(0xA660FAF550EB37E5,p0,p1);
    SET_PED_CONFIG_FLAG=function(ped,flagId,value)return n_invoker.invoke_void(0x1913FE4CBF41C463,ped,flagId,value);
    SET_PED_RESET_FLAG=function(ped,flagId,doReset)return n_invoker.invoke_void(0xC1E8A365BF3B29F2,ped,flagId,doReset);
    GET_PED_CONFIG_FLAG=function(ped,flagId,p2)return n_invoker.invoke_bool(0x7EE53118C892B513,ped,flagId,p2);
    GET_PED_RESET_FLAG=function(ped,flagId)return n_invoker.invoke_bool(0xAF9E59B1B1FBF2A0,ped,flagId);
    SET_PED_GROUP_MEMBER_PASSENGER_INDEX=function(ped,index)return n_invoker.invoke_void(0x0BDDB8D9EC6BCF3C,ped,index);
    SET_PED_CAN_EVASIVE_DIVE=function(ped,toggle)return n_invoker.invoke_void(0x6B7A646C242A7059,ped,toggle);
    IS_PED_EVASIVE_DIVING=function(ped,evadingEntity)return n_invoker.invoke_bool(0x414641C26E105898,ped,evadingEntity);
    SET_PED_SHOOTS_AT_COORD=function(ped,x,y,z,toggle)return n_invoker.invoke_void(0x96A05E4FB321B1BA,ped,x,y,z,toggle);
    SET_PED_MODEL_IS_SUPPRESSED=function(modelHash,toggle)return n_invoker.invoke_void(0xE163A4BCE4DE6F11,modelHash,toggle);
    STOP_ANY_PED_MODEL_BEING_SUPPRESSED=function()return n_invoker.invoke_void(0xB47BD05FA66B40CF);
    SET_PED_CAN_BE_TARGETED_WHEN_INJURED=function(ped,toggle)return n_invoker.invoke_void(0x638C03B0F9878F57,ped,toggle);
    SET_PED_GENERATES_DEAD_BODY_EVENTS=function(ped,toggle)return n_invoker.invoke_void(0x7FB17BA2E7DECA5B,ped,toggle);
    BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD=function(ped,toggle)return n_invoker.invoke_void(0xE43A13C9E4CCCBCF,ped,toggle);
    SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER=function(p0,p1)return n_invoker.invoke_void(0x3E9679C1DFCF422C,p0,p1);
    SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT=function(ped,toggle)return n_invoker.invoke_void(0xDF993EE5E90ABA25,ped,toggle);
    GIVE_PED_HELMET=function(ped,cannotRemove,helmetFlag,textureIndex)return n_invoker.invoke_void(0x54C7C4A94367717E,ped,cannotRemove,helmetFlag,textureIndex);
    REMOVE_PED_HELMET=function(ped,instantly)return n_invoker.invoke_void(0xA7B2458D0AD6DED8,ped,instantly);
    IS_PED_TAKING_OFF_HELMET=function(ped)return n_invoker.invoke_bool(0x14590DDBEDB1EC85,ped);
    SET_PED_HELMET=function(ped,canWearHelmet)return n_invoker.invoke_void(0x560A43136EB58105,ped,canWearHelmet);
    SET_PED_HELMET_FLAG=function(ped,helmetFlag)return n_invoker.invoke_void(0xC0E78D5C2CE3EB25,ped,helmetFlag);
    SET_PED_HELMET_PROP_INDEX=function(ped,propIndex,p2)return n_invoker.invoke_void(0x26D83693ED99291C,ped,propIndex,p2);
    SET_PED_HELMET_VISOR_PROP_INDICES=function(ped,p1,p2,p3)return n_invoker.invoke_void(0x3F7325574E41B44D,ped,p1,p2,p3);
    IS_PED_HELMET_VISOR_UP=function(ped)return n_invoker.invoke_bool(0xB9496CE47546DB2C,ped);
    SET_PED_HELMET_TEXTURE_INDEX=function(ped,textureIndex)return n_invoker.invoke_void(0xF1550C4BD22582E2,ped,textureIndex);
    IS_PED_WEARING_HELMET=function(ped)return n_invoker.invoke_bool(0xF33BDFE19B309B19,ped);
    CLEAR_PED_STORED_HAT_PROP=function(ped)return n_invoker.invoke_void(0x687C0B594907D2E8,ped);
    GET_PED_HELMET_STORED_HAT_PROP_INDEX=function(ped)return n_invoker.invoke_int(0x451294E859ECC018,ped);
    GET_PED_HELMET_STORED_HAT_TEX_INDEX=function(ped)return n_invoker.invoke_int(0x9D728C1E12BF5518,ped);
    IS_CURRENT_HEAD_PROP_A_HELMET=function(p0)return n_invoker.invoke_bool(0xF2385935BFFD4D92,p0);
    SET_PED_TO_LOAD_COVER=function(ped,toggle)return n_invoker.invoke_void(0x332B562EEDA62399,ped,toggle);
    SET_PED_CAN_COWER_IN_COVER=function(ped,toggle)return n_invoker.invoke_void(0xCB7553CDCEF4A735,ped,toggle);
    SET_PED_CAN_PEEK_IN_COVER=function(ped,toggle)return n_invoker.invoke_void(0xC514825C507E3736,ped,toggle);
    SET_PED_PLAYS_HEAD_ON_HORN_ANIM_WHEN_DIES_IN_VEHICLE=function(ped,toggle)return n_invoker.invoke_void(0x94D94BF1A75AED3D,ped,toggle);
    SET_PED_LEG_IK_MODE=function(ped,mode)return n_invoker.invoke_void(0xC396F5B86FF9FEBD,ped,mode);
    SET_PED_MOTION_BLUR=function(ped,toggle)return n_invoker.invoke_void(0x0A986918B102B448,ped,toggle);
    SET_PED_CAN_SWITCH_WEAPON=function(ped,toggle)return n_invoker.invoke_void(0xED7F7EFE9FABF340,ped,toggle);
    SET_PED_DIES_INSTANTLY_IN_WATER=function(ped,toggle)return n_invoker.invoke_void(0xEEB64139BA29A7CF,ped,toggle);
    SET_LADDER_CLIMB_INPUT_STATE=function(ped,p1)return n_invoker.invoke_void(0x1A330D297AAC6BC1,ped,p1);
    STOP_PED_WEAPON_FIRING_WHEN_DROPPED=function(ped)return n_invoker.invoke_void(0xC158D28142A34608,ped);
    SET_SCRIPTED_ANIM_SEAT_OFFSET=function(ped,p1)return n_invoker.invoke_void(0x5917BBA32D06C230,ped,p1);
    SET_PED_COMBAT_MOVEMENT=function(ped,combatMovement)return n_invoker.invoke_void(0x4D9CA1009AFBD057,ped,combatMovement);
    GET_PED_COMBAT_MOVEMENT=function(ped)return n_invoker.invoke_int(0xDEA92412FCAEB3F5,ped);
    SET_PED_COMBAT_ABILITY=function(ped,abilityLevel)return n_invoker.invoke_void(0xC7622C0D36B2FDA8,ped,abilityLevel);
    SET_PED_COMBAT_RANGE=function(ped,combatRange)return n_invoker.invoke_void(0x3C606747B23E497B,ped,combatRange);
    GET_PED_COMBAT_RANGE=function(ped)return n_invoker.invoke_int(0xF9D9F7F2DB8E2FA0,ped);
    SET_PED_COMBAT_ATTRIBUTES=function(ped,attributeId,enabled)return n_invoker.invoke_void(0x9F7794730795E019,ped,attributeId,enabled);
    SET_PED_TARGET_LOSS_RESPONSE=function(ped,responseType)return n_invoker.invoke_void(0x0703B9079823DA4A,ped,responseType);
    IS_PED_PERFORMING_MELEE_ACTION=function(ped)return n_invoker.invoke_bool(0xDCCA191DF9980FD7,ped);
    IS_PED_PERFORMING_STEALTH_KILL=function(ped)return n_invoker.invoke_bool(0xFD4CCDBCC59941B7,ped);
    IS_PED_PERFORMING_A_COUNTER_ATTACK=function(ped)return n_invoker.invoke_bool(0xEBD0EDBA5BE957CF,ped);
    IS_PED_BEING_STEALTH_KILLED=function(ped)return n_invoker.invoke_bool(0x863B23EFDE9C5DF2,ped);
    GET_MELEE_TARGET_FOR_PED=function(ped)return n_invoker.invoke_int(0x18A3E9EE1297FD39,ped);
    WAS_PED_KILLED_BY_STEALTH=function(ped)return n_invoker.invoke_bool(0xF9800AA1A771B000,ped);
    WAS_PED_KILLED_BY_TAKEDOWN=function(ped)return n_invoker.invoke_bool(0x7F08E26039C7347C,ped);
    WAS_PED_KNOCKED_OUT=function(ped)return n_invoker.invoke_bool(0x61767F73EACEED21,ped);
    SET_PED_FLEE_ATTRIBUTES=function(ped,attributeFlags,enable)return n_invoker.invoke_void(0x70A2D1137C8ED7C9,ped,attributeFlags,enable);
    SET_PED_COWER_HASH=function(ped,p1)return n_invoker.invoke_void(0xA549131166868ED3,ped,p1);
    SET_PED_STEERS_AROUND_DEAD_BODIES=function(ped,toggle)return n_invoker.invoke_void(0x2016C603D6B8987C,ped,toggle);
    SET_PED_STEERS_AROUND_PEDS=function(ped,toggle)return n_invoker.invoke_void(0x46F2193B3AD1D891,ped,toggle);
    SET_PED_STEERS_AROUND_OBJECTS=function(ped,toggle)return n_invoker.invoke_void(0x1509C089ADC208BF,ped,toggle);
    SET_PED_STEERS_AROUND_VEHICLES=function(ped,toggle)return n_invoker.invoke_void(0xEB6FB9D48DDE23EC,ped,toggle);
    SET_PED_IS_AVOIDED_BY_OTHERS=function(p0,p1)return n_invoker.invoke_void(0xA9B61A329BFDCBEA,p0,p1);
    SET_PED_INCREASED_AVOIDANCE_RADIUS=function(ped)return n_invoker.invoke_void(0x570389D1C3DE3C6B,ped);
    SET_PED_BLOCKS_PATHING_WHEN_DEAD=function(ped,toggle)return n_invoker.invoke_void(0x576594E8D64375E2,ped,toggle);
    SET_PED_NO_TIME_DELAY_BEFORE_SHOT=function(p0)return n_invoker.invoke_void(0xA52D5247A4227E14,p0);
    IS_ANY_PED_NEAR_POINT=function(x,y,z,radius)return n_invoker.invoke_bool(0x083961498679DC9F,x,y,z,radius);
    FORCE_PED_AI_AND_ANIMATION_UPDATE=function(ped,p1,p2)return n_invoker.invoke_void(0x2208438012482A1A,ped,p1,p2);
    IS_PED_HEADING_TOWARDS_POSITION=function(ped,x,y,z,p4)return n_invoker.invoke_bool(0xFCF37A457CB96DC0,ped,x,y,z,p4);
    REQUEST_PED_VISIBILITY_TRACKING=function(ped)return n_invoker.invoke_void(0x7D7A2E43E74E2EB8,ped);
    REQUEST_PED_VEHICLE_VISIBILITY_TRACKING=function(ped,p1)return n_invoker.invoke_void(0x2BC338A7B21F4608,ped,p1);
    REQUEST_PED_RESTRICTED_VEHICLE_VISIBILITY_TRACKING=function(ped,p1)return n_invoker.invoke_void(0xCD018C591F94CB43,ped,p1);
    REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING=function(ped,p1)return n_invoker.invoke_void(0x75BA1CB3B7D40CAF,ped,p1);
    IS_TRACKED_PED_VISIBLE=function(ped)return n_invoker.invoke_bool(0x91C8E617F64188AC,ped);
    GET_TRACKED_PED_PIXELCOUNT=function(ped)return n_invoker.invoke_int(0x511F1A683387C7E2,ped);
    IS_PED_TRACKED=function(ped)return n_invoker.invoke_bool(0x4C5E1F087CD10BB7,ped);
    HAS_PED_RECEIVED_EVENT=function(ped,eventId)return n_invoker.invoke_bool(0x8507BCB710FA6DC0,ped,eventId);
    CAN_PED_SEE_HATED_PED=function(ped1,ped2)return n_invoker.invoke_bool(0x6CD5A433374D4CFB,ped1,ped2);
    CAN_PED_SHUFFLE_TO_OR_FROM_TURRET_SEAT=function(ped,p1)return n_invoker.invoke_bool(0x9C6A6C19B6C0C496,ped,p1);
    CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT=function(ped,p1)return n_invoker.invoke_bool(0x2DFC81C9B9608549,ped,p1);
    GET_PED_BONE_INDEX=function(ped,boneId)return n_invoker.invoke_int(0x3F428D08BE5AAE31,ped,boneId);
    GET_PED_RAGDOLL_BONE_INDEX=function(ped,bone)return n_invoker.invoke_int(0x2057EF813397A772,ped,bone);
    SET_PED_ENVEFF_SCALE=function(ped,value)return n_invoker.invoke_void(0xBF29516833893561,ped,value);
    GET_PED_ENVEFF_SCALE=function(ped)return n_invoker.invoke_float(0x9C14D30395A51A3C,ped);
    SET_ENABLE_PED_ENVEFF_SCALE=function(ped,toggle)return n_invoker.invoke_void(0xD2C5AA0C0E8D0F1E,ped,toggle);
    SET_PED_ENVEFF_CPV_ADD=function(ped,p1)return n_invoker.invoke_void(0x110F526AB784111F,ped,p1);
    SET_PED_ENVEFF_COLOR_MODULATOR=function(ped,p1,p2,p3)return n_invoker.invoke_void(0xD69411AA0CEBF9E9,ped,p1,p2,p3);
    SET_PED_EMISSIVE_SCALE=function(ped,intensity)return n_invoker.invoke_void(0x4E90D746056E273D,ped,intensity);
    GET_PED_EMISSIVE_SCALE=function(ped)return n_invoker.invoke_float(0x1461B28A06717D68,ped);
    IS_PED_SHADER_READY=function(ped)return n_invoker.invoke_bool(0x81AA517FBBA05D39,ped);
    SET_PED_ENABLE_CREW_EMBLEM=function(ped,toggle)return n_invoker.invoke_void(0xE906EC930F5FE7C8,ped,toggle);
    REQUEST_RAGDOLL_BOUNDS_UPDATE=function(p0,p1)return n_invoker.invoke_void(0x1216E0BFA72CC703,p0,p1);
    SET_PED_AO_BLOB_RENDERING=function(ped,toggle)return n_invoker.invoke_void(0x2B5AA717A181FB4C,ped,toggle);
    IS_PED_SHELTERED=function(ped)return n_invoker.invoke_bool(0xB8B52E498014F5B0,ped);
    CREATE_SYNCHRONIZED_SCENE=function(x,y,z,roll,pitch,yaw,p6)return n_invoker.invoke_int(0x8C18E0F9080ADD73,x,y,z,roll,pitch,yaw,p6);
    CREATE_SYNCHRONIZED_SCENE_AT_MAP_OBJECT=function(x,y,z,radius,object)return n_invoker.invoke_int(0x62EC273D00187DCA,x,y,z,radius,object);
    IS_SYNCHRONIZED_SCENE_RUNNING=function(sceneId)return n_invoker.invoke_bool(0x25D39B935A038A26,sceneId);
    SET_SYNCHRONIZED_SCENE_ORIGIN=function(sceneID,x,y,z,roll,pitch,yaw,p7)return n_invoker.invoke_void(0x6ACF6B7225801CD7,sceneID,x,y,z,roll,pitch,yaw,p7);
    SET_SYNCHRONIZED_SCENE_PHASE=function(sceneID,phase)return n_invoker.invoke_void(0x734292F4F0ABF6D0,sceneID,phase);
    GET_SYNCHRONIZED_SCENE_PHASE=function(sceneID)return n_invoker.invoke_float(0xE4A310B1D7FA73CC,sceneID);
    SET_SYNCHRONIZED_SCENE_RATE=function(sceneID,rate)return n_invoker.invoke_void(0xB6C49F8A5E295A5D,sceneID,rate);
    GET_SYNCHRONIZED_SCENE_RATE=function(sceneID)return n_invoker.invoke_float(0xD80932D577274D40,sceneID);
    SET_SYNCHRONIZED_SCENE_LOOPED=function(sceneID,toggle)return n_invoker.invoke_void(0xD9A897A4C6C2974F,sceneID,toggle);
    IS_SYNCHRONIZED_SCENE_LOOPED=function(sceneID)return n_invoker.invoke_bool(0x62522002E0C391BA,sceneID);
    SET_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME=function(sceneID,toggle)return n_invoker.invoke_void(0x394B9CD12435C981,sceneID,toggle);
    IS_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME=function(sceneID)return n_invoker.invoke_bool(0x7F2F4F13AC5257EF,sceneID);
    ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY=function(sceneID,entity,boneIndex)return n_invoker.invoke_void(0x272E4723B56A3B96,sceneID,entity,boneIndex);
    DETACH_SYNCHRONIZED_SCENE=function(sceneID)return n_invoker.invoke_void(0x6D38F1F04CBB37EA,sceneID);
    TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE=function(scene)return n_invoker.invoke_void(0xCD9CC7E200A52A6F,scene);
    FORCE_PED_MOTION_STATE=function(ped,motionStateHash,p2,p3,p4)return n_invoker.invoke_bool(0xF28965D04F570DCA,ped,motionStateHash,p2,p3,p4);
    GET_PED_CURRENT_MOVE_BLEND_RATIO=function(ped,speedX,speedY)return n_invoker.invoke_bool(0xF60165E1D2C5370B,ped,speedX,speedY);
    SET_PED_MAX_MOVE_BLEND_RATIO=function(ped,value)return n_invoker.invoke_void(0x433083750C5E064A,ped,value);
    SET_PED_MIN_MOVE_BLEND_RATIO=function(ped,value)return n_invoker.invoke_void(0x01A898D26E2333DD,ped,value);
    SET_PED_MOVE_RATE_OVERRIDE=function(ped,value)return n_invoker.invoke_void(0x085BF80FA50A39D1,ped,value);
    SET_PED_MOVE_RATE_IN_WATER_OVERRIDE=function(ped,p1)return n_invoker.invoke_void(0x0B3E35AC043707D9,ped,p1);
    PED_HAS_SEXINESS_FLAG_SET=function(ped,sexinessFlag)return n_invoker.invoke_bool(0x46B05BCAE43856B0,ped,sexinessFlag);
    GET_PED_NEARBY_VEHICLES=function(ped,sizeAndVehs)return n_invoker.invoke_int(0xCFF869CBFA210D82,ped,sizeAndVehs);
    GET_PED_NEARBY_PEDS=function(ped,sizeAndPeds,ignore)return n_invoker.invoke_int(0x23F8F5FC7E8C4A6B,ped,sizeAndPeds,ignore);
    HAVE_ALL_STREAMING_REQUESTS_COMPLETED=function(ped)return n_invoker.invoke_bool(0x7350823473013C02,ped);
    IS_PED_USING_ACTION_MODE=function(ped)return n_invoker.invoke_bool(0x00E73468D085F745,ped);
    SET_PED_USING_ACTION_MODE=function(ped,p1,p2,action)return n_invoker.invoke_void(0xD75ACCF5E0FB5367,ped,p1,p2,action);
    SET_MOVEMENT_MODE_OVERRIDE=function(ped,name)return n_invoker.invoke_void(0x781DE8FA214E87D2,ped,name);
    SET_PED_CAPSULE=function(ped,value)return n_invoker.invoke_void(0x364DF566EC833DE2,ped,value);
    REGISTER_PEDHEADSHOT=function(ped)return n_invoker.invoke_int(0x4462658788425076,ped);
    REGISTER_PEDHEADSHOT_HIRES=function(ped)return n_invoker.invoke_int(0xBA8805A1108A2515,ped);
    REGISTER_PEDHEADSHOT_TRANSPARENT=function(ped)return n_invoker.invoke_int(0x953563CE563143AF,ped);
    UNREGISTER_PEDHEADSHOT=function(id)return n_invoker.invoke_void(0x96B1361D9B24C2FF,id);
    IS_PEDHEADSHOT_VALID=function(id)return n_invoker.invoke_bool(0xA0A9668F158129A2,id);
    IS_PEDHEADSHOT_READY=function(id)return n_invoker.invoke_bool(0x7085228842B13A67,id);
    GET_PEDHEADSHOT_TXD_STRING=function(id)return n_invoker.invoke_str(0xDB4EACD4AD0A5D6B,id);
    REQUEST_PEDHEADSHOT_IMG_UPLOAD=function(id)return n_invoker.invoke_bool(0xF0DAEF2F545BEE25,id);
    RELEASE_PEDHEADSHOT_IMG_UPLOAD=function(id)return n_invoker.invoke_void(0x5D517B27CF6ECD04,id);
    IS_PEDHEADSHOT_IMG_UPLOAD_AVAILABLE=function()return n_invoker.invoke_bool(0xEBB376779A760AA8);
    HAS_PEDHEADSHOT_IMG_UPLOAD_FAILED=function()return n_invoker.invoke_bool(0x876928DDDFCCC9CD);
    HAS_PEDHEADSHOT_IMG_UPLOAD_SUCCEEDED=function()return n_invoker.invoke_bool(0xE8A169E666CBC541);
    SET_PED_HEATSCALE_OVERRIDE=function(ped,heatScale)return n_invoker.invoke_void(0xC1F6EBF9A3D55538,ped,heatScale);
    DISABLE_PED_HEATSCALE_OVERRIDE=function(ped)return n_invoker.invoke_void(0x600048C60D5C2C51,ped);
    SPAWNPOINTS_START_SEARCH=function(p0,p1,p2,p3,p4,interiorFlags,scale,duration)return n_invoker.invoke_void(0x2DF9038C90AD5264,p0,p1,p2,p3,p4,interiorFlags,scale,duration);
    SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA=function(x1,y1,z1,x2,y2,z2,width,interiorFlags,scale,duration)return n_invoker.invoke_void(0xB2AFF10216DEFA2F,x1,y1,z1,x2,y2,z2,width,interiorFlags,scale,duration);
    SPAWNPOINTS_CANCEL_SEARCH=function()return n_invoker.invoke_void(0xFEE4A5459472A9F8);
    SPAWNPOINTS_IS_SEARCH_ACTIVE=function()return n_invoker.invoke_bool(0x3C67506996001F5E);
    SPAWNPOINTS_IS_SEARCH_COMPLETE=function()return n_invoker.invoke_bool(0xA586FBEB32A53DBB);
    SPAWNPOINTS_IS_SEARCH_FAILED=function()return n_invoker.invoke_bool(0xF445DE8DA80A1792);
    SPAWNPOINTS_GET_NUM_SEARCH_RESULTS=function()return n_invoker.invoke_int(0xA635C11B8C44AFC2);
    SPAWNPOINTS_GET_SEARCH_RESULT=function(randomInt,x,y,z)return n_invoker.invoke_void(0x280C7E3AC7F56E90,randomInt,x,y,z);
    SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS=function(p0,p1)return n_invoker.invoke_void(0xB782F8238512BAD5,p0,p1);
    SET_IK_TARGET=function(ped,ikIndex,entityLookAt,boneLookAt,offsetX,offsetY,offsetZ,p7,blendInDuration,blendOutDuration)return n_invoker.invoke_void(0xC32779C16FCEECD9,ped,ikIndex,entityLookAt,boneLookAt,offsetX,offsetY,offsetZ,p7,blendInDuration,blendOutDuration);
    FORCE_INSTANT_LEG_IK_SETUP=function(ped)return n_invoker.invoke_void(0xED3C76ADFA6D07C4,ped);
    REQUEST_ACTION_MODE_ASSET=function(asset)return n_invoker.invoke_void(0x290E2780BB7AA598,asset);
    HAS_ACTION_MODE_ASSET_LOADED=function(asset)return n_invoker.invoke_bool(0xE4B5F4BF2CB24E65,asset);
    REMOVE_ACTION_MODE_ASSET=function(asset)return n_invoker.invoke_void(0x13E940F88470FA51,asset);
    REQUEST_STEALTH_MODE_ASSET=function(asset)return n_invoker.invoke_void(0x2A0A62FCDEE16D4F,asset);
    HAS_STEALTH_MODE_ASSET_LOADED=function(asset)return n_invoker.invoke_bool(0xE977FC5B08AF3441,asset);
    REMOVE_STEALTH_MODE_ASSET=function(asset)return n_invoker.invoke_void(0x9219857D21F0E842,asset);
    SET_PED_LOD_MULTIPLIER=function(ped,multiplier)return n_invoker.invoke_void(0xDC2C5C242AAC342B,ped,multiplier);
    SET_PED_CAN_LOSE_PROPS_ON_DAMAGE=function(ped,toggle,p2)return n_invoker.invoke_void(0xE861D0B05C7662B8,ped,toggle,p2);
    SET_FORCE_FOOTSTEP_UPDATE=function(ped,toggle)return n_invoker.invoke_void(0x129466ED55140F8D,ped,toggle);
    SET_FORCE_STEP_TYPE=function(ped,p1,type,p3)return n_invoker.invoke_void(0xCB968B53FC7F916D,ped,p1,type,p3);
    IS_ANY_HOSTILE_PED_NEAR_POINT=function(ped,x,y,z,radius)return n_invoker.invoke_bool(0x68772DB2B2526F9F,ped,x,y,z,radius);
    SET_PED_CAN_PLAY_IN_CAR_IDLES=function(ped,toggle)return n_invoker.invoke_void(0x820E9892A77E97CD,ped,toggle);
    IS_TARGET_PED_IN_PERCEPTION_AREA=function(ped,targetPed,p2,p3,p4,p5)return n_invoker.invoke_bool(0x06087579E7AA85A9,ped,targetPed,p2,p3,p4,p5);
    SET_POP_CONTROL_SPHERE_THIS_FRAME=function(x,y,z,min,max)return n_invoker.invoke_void(0xD8C3BE3EE94CAF2D,x,y,z,min,max);
    FORCE_ZERO_MASS_IN_COLLISIONS=function(ped)return n_invoker.invoke_void(0xD33DAA36272177C4,ped);
    SET_DISABLE_HIGH_FALL_DEATH=function(ped,toggle)return n_invoker.invoke_void(0x711794453CFD692B,ped,toggle);
    SET_PED_PHONE_PALETTE_IDX=function(p0,p1)return n_invoker.invoke_void(0x83A169EABCDB10A2,p0,p1);
    SET_PED_STEER_BIAS=function(ped,value)return n_invoker.invoke_void(0x288DF530C92DAD6F,ped,value);
    IS_PED_SWITCHING_WEAPON=function(Ped)return n_invoker.invoke_bool(0x3795688A307E1EB6,Ped);
    SET_PED_TREATED_AS_FRIENDLY=function(p0,p1,p2)return n_invoker.invoke_void(0x0F62619393661D6E,p0,p1,p2);
    SET_DISABLE_PED_MAP_COLLISION=function(ped)return n_invoker.invoke_void(0xDFE68C4B787E1BFB,ped);
    ENABLE_MP_LIGHT=function(ped,toggle)return n_invoker.invoke_void(0xEE2476B9EE4A094F,ped,toggle);
    GET_MP_LIGHT_ENABLED=function(ped)return n_invoker.invoke_bool(0x88274C11CF0D866D,ped);
    CLEAR_COVER_POINT_FOR_PED=function(ped)return n_invoker.invoke_void(0x637822DC2AFEEBF8,ped);
    SET_ALLOW_STUNT_JUMP_CAMERA=function(ped,toggle)return n_invoker.invoke_void(0xFAB944D4D481ACCB,ped,toggle);
};

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