PLAYER

PLAYER = {
    GET_PLAYER_PED=function(player)return n_invoker.invoke_int(0x43A66C31C68491C0,player);
    GET_PLAYER_PED_SCRIPT_INDEX=function(player)return n_invoker.invoke_int(0x50FAC3A3E030A6E1,player);
    SET_PLAYER_MODEL=function(player,model)return n_invoker.invoke_void(0x00A1CADD00108836,player,model);
    CHANGE_PLAYER_PED=function(player,ped,p2,resetDamage)return n_invoker.invoke_void(0x048189FAC643DEEE,player,ped,p2,resetDamage);
    GET_PLAYER_RGB_COLOUR=function(player,r,g,b)return n_invoker.invoke_void(0xE902EF951DCE178F,player,r,g,b);
    GET_NUMBER_OF_PLAYERS=function()return n_invoker.invoke_int(0x407C7F91DDB46C16);
    GET_PLAYER_TEAM=function(player)return n_invoker.invoke_int(0x37039302F4E0A008,player);
    SET_PLAYER_TEAM=function(player,team)return n_invoker.invoke_void(0x0299FA38396A4940,player,team);
    GET_NUMBER_OF_PLAYERS_IN_TEAM=function(team)return n_invoker.invoke_int(0x1FC200409F10E6F1,team);
    GET_PLAYER_NAME=function(player)return n_invoker.invoke_str(0x6D0DE6A7B5DA71F8,player);
    GET_WANTED_LEVEL_RADIUS=function(player)return n_invoker.invoke_float(0x085DEB493BE80812,player);
    GET_PLAYER_WANTED_CENTRE_POSITION=function(player)return n_invoker.invoke_vec3(0x0C92BA89F1AF26F8,player);
    SET_PLAYER_WANTED_CENTRE_POSITION=function(player,position,p2,p3)return n_invoker.invoke_void(0x520E541A97A13354,player,position,p2,p3);
    GET_WANTED_LEVEL_THRESHOLD=function(wantedLevel)return n_invoker.invoke_int(0xFDD179EAF45B556C,wantedLevel);
    SET_PLAYER_WANTED_LEVEL=function(player,wantedLevel,disableNoMission)return n_invoker.invoke_void(0x39FF19C64EF7DA5B,player,wantedLevel,disableNoMission);
    SET_PLAYER_WANTED_LEVEL_NO_DROP=function(player,wantedLevel,p2)return n_invoker.invoke_void(0x340E61DE7F471565,player,wantedLevel,p2);
    SET_PLAYER_WANTED_LEVEL_NOW=function(player,p1)return n_invoker.invoke_void(0xE0A7D1E497FFCD6F,player,p1);
    ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP=function(player)return n_invoker.invoke_bool(0xAFAF86043E5874E9,player);
    ARE_PLAYER_STARS_GREYED_OUT=function(player)return n_invoker.invoke_bool(0x0A6EB355EE14A2DB,player);
    IS_WANTED_AND_HAS_BEEN_SEEN_BY_COPS=function(player)return n_invoker.invoke_bool(0x7E07C78925D5FD96,player);
    SET_DISPATCH_COPS_FOR_PLAYER=function(player,toggle)return n_invoker.invoke_void(0xDB172424876553F4,player,toggle);
    IS_PLAYER_WANTED_LEVEL_GREATER=function(player,wantedLevel)return n_invoker.invoke_bool(0x238DB2A2C23EE9EF,player,wantedLevel);
    CLEAR_PLAYER_WANTED_LEVEL=function(player)return n_invoker.invoke_void(0xB302540597885499,player);
    IS_PLAYER_DEAD=function(player)return n_invoker.invoke_bool(0x424D4687FA1E5652,player);
    IS_PLAYER_PRESSING_HORN=function(player)return n_invoker.invoke_bool(0xFA1E2BF8B10598F9,player);
    SET_PLAYER_CONTROL=function(player,bHasControl,flags)return n_invoker.invoke_void(0x8D32347D6D4C40A2,player,bHasControl,flags);
    GET_PLAYER_WANTED_LEVEL=function(player)return n_invoker.invoke_int(0xE28E54788CE8F12D,player);
    SET_MAX_WANTED_LEVEL=function(maxWantedLevel)return n_invoker.invoke_void(0xAA5F02DB48D704B9,maxWantedLevel);
    SET_POLICE_RADAR_BLIPS=function(toggle)return n_invoker.invoke_void(0x43286D561B72B8BF,toggle);
    SET_POLICE_IGNORE_PLAYER=function(player,toggle)return n_invoker.invoke_void(0x32C62AA929C2DA6A,player,toggle);
    IS_PLAYER_PLAYING=function(player)return n_invoker.invoke_bool(0x5E9564D8246B909A,player);
    SET_EVERYONE_IGNORE_PLAYER=function(player,toggle)return n_invoker.invoke_void(0x8EEDA153AD141BA4,player,toggle);
    SET_ALL_RANDOM_PEDS_FLEE=function(player,toggle)return n_invoker.invoke_void(0x056E0FE8534C2949,player,toggle);
    SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME=function(player)return n_invoker.invoke_void(0x471D2FF42A94B4F2,player);
    SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE=function(player,toggle)return n_invoker.invoke_void(0xDE45D1A1EF45EE61,player,toggle);
    SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE_THIS_FRAME=function(player)return n_invoker.invoke_void(0xC3376F42B1FACCC6,player);
    SET_LAW_PEDS_CAN_ATTACK_NON_WANTED_PLAYER_THIS_FRAME=function(player)return n_invoker.invoke_void(0xFAC75988A7D078D3,player);
    SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS=function(player,toggle)return n_invoker.invoke_void(0x596976B02B6B5700,player,toggle);
    SET_WANTED_LEVEL_MULTIPLIER=function(multiplier)return n_invoker.invoke_void(0x020E5F00CDA207BA,multiplier);
    SET_WANTED_LEVEL_DIFFICULTY=function(player,difficulty)return n_invoker.invoke_void(0x9B0BB33B04405E7A,player,difficulty);
    RESET_WANTED_LEVEL_DIFFICULTY=function(player)return n_invoker.invoke_void(0xB9D0DD990DC141DD,player);
    GET_WANTED_LEVEL_TIME_TO_ESCAPE=function()return n_invoker.invoke_int(0xA72200F51875FEA4);
    SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME=function(player,wantedLevel,lossTime)return n_invoker.invoke_void(0x49B856B1360C47C7,player,wantedLevel,lossTime);
    RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME=function(player)return n_invoker.invoke_void(0x823EC8E82BA45986,player);
    START_FIRING_AMNESTY=function(duration)return n_invoker.invoke_void(0xBF9BD71691857E48,duration);
    REPORT_CRIME=function(player,crimeType,wantedLvlThresh)return n_invoker.invoke_void(0xE9B09589827545E7,player,crimeType,wantedLvlThresh);
    SUPPRESS_CRIME_THIS_FRAME=function(player,crimeType)return n_invoker.invoke_void(0x9A987297ED8BD838,player,crimeType);
    UPDATE_WANTED_POSITION_THIS_FRAME=function(player)return n_invoker.invoke_void(0xBC9490CA15AEA8FB,player);
    SUPPRESS_LOSING_WANTED_LEVEL_IF_HIDDEN_THIS_FRAME=function(player)return n_invoker.invoke_void(0x4669B3ED80F24B4E,player);
    ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME=function(player,p1)return n_invoker.invoke_void(0x2F41A3BAE005E5FA,player,p1);
    FORCE_START_HIDDEN_EVASION=function(player)return n_invoker.invoke_void(0xAD73CE5A09E42D12,player);
    SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME=function(player)return n_invoker.invoke_void(0x36F1B38855F2A8DF,player);
    REPORT_POLICE_SPOTTED_PLAYER=function(player)return n_invoker.invoke_void(0xDC64D2C53493ED12,player);
    SET_LAW_RESPONSE_DELAY_OVERRIDE=function(p0)return n_invoker.invoke_void(0xB45EFF719D8427A6,p0);
    RESET_LAW_RESPONSE_DELAY_OVERRIDE=function()return n_invoker.invoke_void(0x0032A6DBA562C518);
    CAN_PLAYER_START_MISSION=function(player)return n_invoker.invoke_bool(0xDE7465A27D403C06,player);
    IS_PLAYER_READY_FOR_CUTSCENE=function(player)return n_invoker.invoke_bool(0x908CBECC2CAA3690,player);
    IS_PLAYER_TARGETTING_ENTITY=function(player,entity)return n_invoker.invoke_bool(0x7912F7FC4F6264B6,player,entity);
    GET_PLAYER_TARGET_ENTITY=function(player,entity)return n_invoker.invoke_bool(0x13EDE1A5DBF797C9,player,entity);
    IS_PLAYER_FREE_AIMING=function(player)return n_invoker.invoke_bool(0x2E397FD2ECD37C87,player);
    IS_PLAYER_FREE_AIMING_AT_ENTITY=function(player,entity)return n_invoker.invoke_bool(0x3C06B5C839B38F7B,player,entity);
    GET_ENTITY_PLAYER_IS_FREE_AIMING_AT=function(player,entity)return n_invoker.invoke_bool(0x2975C866E6713290,player,entity);
    SET_PLAYER_LOCKON_RANGE_OVERRIDE=function(player,range)return n_invoker.invoke_void(0x29961D490E5814FD,player,range);
    SET_PLAYER_CAN_DO_DRIVE_BY=function(player,toggle)return n_invoker.invoke_void(0x6E8834B52EC20C77,player,toggle);
    SET_PLAYER_CAN_BE_HASSLED_BY_GANGS=function(player,toggle)return n_invoker.invoke_void(0xD5E460AD7020A246,player,toggle);
    SET_PLAYER_CAN_USE_COVER=function(player,toggle)return n_invoker.invoke_void(0xD465A8599DFF6814,player,toggle);
    GET_MAX_WANTED_LEVEL=function()return n_invoker.invoke_int(0x462E0DB9B137DC5F);
    IS_PLAYER_TARGETTING_ANYTHING=function(player)return n_invoker.invoke_bool(0x78CFE51896B6B8A4,player);
    SET_PLAYER_SPRINT=function(player,toggle)return n_invoker.invoke_void(0xA01B8075D8B92DF4,player,toggle);
    RESET_PLAYER_STAMINA=function(player)return n_invoker.invoke_void(0xA6F312FCCE9C1DFE,player);
    RESTORE_PLAYER_STAMINA=function(player,p1)return n_invoker.invoke_void(0xA352C1B864CAFD33,player,p1);
    GET_PLAYER_SPRINT_STAMINA_REMAINING=function(player)return n_invoker.invoke_float(0x3F9F16F8E65A7ED7,player);
    GET_PLAYER_SPRINT_TIME_REMAINING=function(player)return n_invoker.invoke_float(0x1885BC9B108B4C99,player);
    GET_PLAYER_UNDERWATER_TIME_REMAINING=function(player)return n_invoker.invoke_float(0xA1FCF8E6AF40B731,player);
    SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING=function(player,time)return n_invoker.invoke_float(0xA0D3E4F7AAFB7E78,player,time);
    GET_PLAYER_GROUP=function(player)return n_invoker.invoke_int(0x0D127585F77030AF,player);
    GET_PLAYER_MAX_ARMOUR=function(player)return n_invoker.invoke_int(0x92659B4CE1863CB3,player);
    IS_PLAYER_CONTROL_ON=function(player)return n_invoker.invoke_bool(0x49C32D60007AFA47,player);
    GET_ARE_CAMERA_CONTROLS_DISABLED=function()return n_invoker.invoke_bool(0x7C814D2FB49F40C0);
    IS_PLAYER_SCRIPT_CONTROL_ON=function(player)return n_invoker.invoke_bool(0x8A876A65283DD7D7,player);
    IS_PLAYER_CLIMBING=function(player)return n_invoker.invoke_bool(0x95E8F73DC65EFB9C,player);
    IS_PLAYER_BEING_ARRESTED=function(player,atArresting)return n_invoker.invoke_bool(0x388A47C51ABDAC8E,player,atArresting);
    RESET_PLAYER_ARREST_STATE=function(player)return n_invoker.invoke_void(0x2D03E13C460760D6,player);
    GET_PLAYERS_LAST_VEHICLE=function()return n_invoker.invoke_int(0xB6997A7EB3F5C8C0);
    GET_PLAYER_INDEX=function()return n_invoker.invoke_int(0xA5EDC40EF369B48D);
    INT_TO_PLAYERINDEX=function(value)return n_invoker.invoke_int(0x41BD2A6B006AF756,value);
    INT_TO_PARTICIPANTINDEX=function(value)return n_invoker.invoke_int(0x9EC6603812C24710,value);
    GET_TIME_SINCE_PLAYER_HIT_VEHICLE=function(player)return n_invoker.invoke_int(0x5D35ECF3A81A0EE0,player);
    GET_TIME_SINCE_PLAYER_HIT_PED=function(player)return n_invoker.invoke_int(0xE36A25322DC35F42,player);
    GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT=function(player)return n_invoker.invoke_int(0xD559D2BE9E37853B,player);
    GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC=function(player)return n_invoker.invoke_int(0xDB89591E290D9182,player);
    IS_PLAYER_FREE_FOR_AMBIENT_TASK=function(player)return n_invoker.invoke_bool(0xDCCFD3F106C36AB4,player);
    PLAYER_ID=function()return n_invoker.invoke_int(0x4F8644AF03D0E0D6);
    PLAYER_PED_ID=function()return n_invoker.invoke_int(0xD80958FC74E988A6);
    NETWORK_PLAYER_ID_TO_INT=function()return n_invoker.invoke_int(0xEE68096F9F37341E);
    HAS_FORCE_CLEANUP_OCCURRED=function(cleanupFlags)return n_invoker.invoke_bool(0xC968670BFACE42D9,cleanupFlags);
    FORCE_CLEANUP=function(cleanupFlags)return n_invoker.invoke_void(0xBC8983F38F78ED51,cleanupFlags);
    FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME=function(name,cleanupFlags)return n_invoker.invoke_void(0x4C68DDDDF0097317,name,cleanupFlags);
    FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID=function(id,cleanupFlags)return n_invoker.invoke_void(0xF745B37630DF176B,id,cleanupFlags);
    GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP=function()return n_invoker.invoke_int(0x9A41CF4674A12272);
    SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE=function(player,vehicle)return n_invoker.invoke_void(0x8026FF78F208978A,player,vehicle);
    SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE=function(player)return n_invoker.invoke_void(0x1DE37BBF9E9CC14A,player);
    GIVE_ACHIEVEMENT_TO_PLAYER=function(achievementId)return n_invoker.invoke_bool(0xBEC7076D64130195,achievementId);
    SET_ACHIEVEMENT_PROGRESS=function(achievementId,progress)return n_invoker.invoke_bool(0xC2AFFFDABBDC2C5C,achievementId,progress);
    GET_ACHIEVEMENT_PROGRESS=function(achievementId)return n_invoker.invoke_int(0x1C186837D0619335,achievementId);
    HAS_ACHIEVEMENT_BEEN_PASSED=function(achievementId)return n_invoker.invoke_bool(0x867365E111A3B6EB,achievementId);
    IS_PLAYER_ONLINE=function()return n_invoker.invoke_bool(0xF25D331DC2627BBC);
    IS_PLAYER_LOGGING_IN_NP=function()return n_invoker.invoke_bool(0x74556E1420867ECA);
    DISPLAY_SYSTEM_SIGNIN_UI=function(p0)return n_invoker.invoke_void(0x94DD7888C10A979E,p0);
    IS_SYSTEM_UI_BEING_DISPLAYED=function()return n_invoker.invoke_bool(0x5D511E3867C87139);
    SET_PLAYER_INVINCIBLE=function(player,toggle)return n_invoker.invoke_void(0x239528EACDC3E7DE,player,toggle);
    GET_PLAYER_INVINCIBLE=function(player)return n_invoker.invoke_bool(0xB721981B2B939E07,player);
    GET_PLAYER_DEBUG_INVINCIBLE=function(player)return n_invoker.invoke_bool(0xDCC07526B8EC45AF,player);
    SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS=function(player,toggle)return n_invoker.invoke_void(0x6BC97F4F4BB3C04B,player,toggle);
    SET_PLAYER_CAN_COLLECT_DROPPED_MONEY=function(player,p1)return n_invoker.invoke_void(0xCAC57395B151135F,player,p1);
    REMOVE_PLAYER_HELMET=function(player,p2)return n_invoker.invoke_void(0xF3AC26D3CC576528,player,p2);
    GIVE_PLAYER_RAGDOLL_CONTROL=function(player,toggle)return n_invoker.invoke_void(0x3C49C870E66F0A28,player,toggle);
    SET_PLAYER_LOCKON=function(player,toggle)return n_invoker.invoke_void(0x5C8B2F450EE4328E,player,toggle);
    SET_PLAYER_TARGETING_MODE=function(targetMode)return n_invoker.invoke_void(0xB1906895227793F3,targetMode);
    SET_PLAYER_TARGET_LEVEL=function(targetLevel)return n_invoker.invoke_void(0x5702B917B99DB1CD,targetLevel);
    GET_IS_USING_FPS_THIRD_PERSON_COVER=function()return n_invoker.invoke_bool(0xB9CF1F793A9F1BF1);
    GET_IS_USING_HOOD_CAMERA=function()return n_invoker.invoke_bool(0xCB645E85E97EA48B);
    CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED=function(player)return n_invoker.invoke_void(0xF0B67A4DE6AB5F98,player);
    HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED=function(player)return n_invoker.invoke_bool(0x20CE80B0C2BF4ACC,player);
    CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED=function(player)return n_invoker.invoke_void(0x4AACB96203D11A31,player);
    HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED=function(player)return n_invoker.invoke_bool(0xE4B90F367BD81752,player);
    SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE=function(player,multiplier)return n_invoker.invoke_void(0xCA7DC8329F0A1E9E,player,multiplier);
    SET_SWIM_MULTIPLIER_FOR_PLAYER=function(player,multiplier)return n_invoker.invoke_void(0xA91C6F0FF7D16A13,player,multiplier);
    SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER=function(player,multiplier)return n_invoker.invoke_void(0x6DB47AA77FD94E09,player,multiplier);
    GET_TIME_SINCE_LAST_ARREST=function()return n_invoker.invoke_int(0x5063F92F07C2A316);
    GET_TIME_SINCE_LAST_DEATH=function()return n_invoker.invoke_int(0xC7034807558DDFCA);
    ASSISTED_MOVEMENT_CLOSE_ROUTE=function()return n_invoker.invoke_void(0xAEBF081FFC0A0E5E);
    ASSISTED_MOVEMENT_FLUSH_ROUTE=function()return n_invoker.invoke_void(0x8621390F0CDCFE1F);
    SET_PLAYER_FORCED_AIM=function(player,toggle)return n_invoker.invoke_void(0x0FEE4F80AC44A726,player,toggle);
    SET_PLAYER_FORCED_ZOOM=function(player,toggle)return n_invoker.invoke_void(0x75E7D505F2B15902,player,toggle);
    SET_PLAYER_FORCE_SKIP_AIM_INTRO=function(player,toggle)return n_invoker.invoke_void(0x7651BC64AE59E128,player,toggle);
    DISABLE_PLAYER_FIRING=function(player,toggle)return n_invoker.invoke_void(0x5E6CC07646BBEAB8,player,toggle);
    DISABLE_PLAYER_THROW_GRENADE_WHILE_USING_GUN=function()return n_invoker.invoke_void(0xB885852C39CC265D);
    SET_DISABLE_AMBIENT_MELEE_MOVE=function(player,toggle)return n_invoker.invoke_void(0x2E8AABFA40A84F8C,player,toggle);
    SET_PLAYER_MAX_ARMOUR=function(player,value)return n_invoker.invoke_void(0x77DFCCF5948B8C71,player,value);
    SPECIAL_ABILITY_ACTIVATE=function(player,p1)return n_invoker.invoke_void(0x821FDC827D6F4090,player,p1);
    SET_SPECIAL_ABILITY_MP=function(player,p1,p2)return n_invoker.invoke_void(0xB214D570EAD7F81A,player,p1,p2);
    SPECIAL_ABILITY_DEACTIVATE_MP=function(player,p1)return n_invoker.invoke_void(0x17F7471EACA78290,player,p1);
    SPECIAL_ABILITY_DEACTIVATE=function(player,p1)return n_invoker.invoke_void(0xD6A953C6D1492057,player,p1);
    SPECIAL_ABILITY_DEACTIVATE_FAST=function(player,p1)return n_invoker.invoke_void(0x9CB5CE07A3968D5A,player,p1);
    SPECIAL_ABILITY_RESET=function(player,p1)return n_invoker.invoke_void(0x375F0E738F861A94,player,p1);
    SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED=function(player,p1)return n_invoker.invoke_void(0xC9A763D8FE87436A,player,p1);
    SPECIAL_ABILITY_CHARGE_SMALL=function(player,p1,p2,p3)return n_invoker.invoke_void(0x2E7B9B683481687D,player,p1,p2,p3);
    SPECIAL_ABILITY_CHARGE_MEDIUM=function(player,p1,p2,p3)return n_invoker.invoke_void(0xF113E3AA9BC54613,player,p1,p2,p3);
    SPECIAL_ABILITY_CHARGE_LARGE=function(player,p1,p2,p3)return n_invoker.invoke_void(0xF733F45FA4497D93,player,p1,p2,p3);
    SPECIAL_ABILITY_CHARGE_CONTINUOUS=function(player,p1,p2)return n_invoker.invoke_void(0xED481732DFF7E997,player,p1,p2);
    SPECIAL_ABILITY_CHARGE_ABSOLUTE=function(player,p1,p2,p3)return n_invoker.invoke_void(0xB7B0870EB531D08D,player,p1,p2,p3);
    SPECIAL_ABILITY_CHARGE_NORMALIZED=function(player,normalizedValue,p2,p3)return n_invoker.invoke_void(0xA0696A65F009EE18,player,normalizedValue,p2,p3);
    SPECIAL_ABILITY_FILL_METER=function(player,p1,p2)return n_invoker.invoke_void(0x3DACA8DDC6FD4980,player,p1,p2);
    SPECIAL_ABILITY_DEPLETE_METER=function(player,p1,p2)return n_invoker.invoke_void(0x1D506DBBBC51E64B,player,p1,p2);
    SPECIAL_ABILITY_LOCK=function(playerModel,p1)return n_invoker.invoke_void(0x6A09D0D590A47D13,playerModel,p1);
    SPECIAL_ABILITY_UNLOCK=function(playerModel,p1)return n_invoker.invoke_void(0xF145F3BE2EFA9A3B,playerModel,p1);
    IS_SPECIAL_ABILITY_UNLOCKED=function(playerModel)return n_invoker.invoke_bool(0xC6017F6A6CDFA694,playerModel);
    IS_SPECIAL_ABILITY_ACTIVE=function(player,p1)return n_invoker.invoke_bool(0x3E5F7FC85D854E15,player,p1);
    IS_SPECIAL_ABILITY_METER_FULL=function(player,p1)return n_invoker.invoke_bool(0x05A1FE504B7F2587,player,p1);
    ENABLE_SPECIAL_ABILITY=function(player,toggle,p2)return n_invoker.invoke_void(0x181EC197DAEFE121,player,toggle,p2);
    IS_SPECIAL_ABILITY_ENABLED=function(player,p1)return n_invoker.invoke_bool(0xB1D200FE26AEF3CB,player,p1);
    SET_SPECIAL_ABILITY_MULTIPLIER=function(multiplier)return n_invoker.invoke_void(0xA49C426ED0CA4AB7,multiplier);
    UPDATE_SPECIAL_ABILITY_FROM_STAT=function(player,p1)return n_invoker.invoke_void(0xFFEE8FA29AB9A18E,player,p1);
    GET_IS_PLAYER_DRIVING_ON_HIGHWAY=function(player)return n_invoker.invoke_bool(0x5FC472C501CCADB3,player);
    GET_IS_PLAYER_DRIVING_WRECKLESS=function(player,p1)return n_invoker.invoke_bool(0xF10B44FD479D69F3,player,p1);
    GET_IS_MOPPING_AREA_FREE_IN_FRONT_OF_PLAYER=function(player,p1)return n_invoker.invoke_bool(0xDD2620B7B9D16FF1,player,p1);
    START_PLAYER_TELEPORT=function(player,x,y,z,heading,p5,findCollisionLand,p7)return n_invoker.invoke_void(0xAD15F075A4DA0FDE,player,x,y,z,heading,p5,findCollisionLand,p7);
    UPDATE_PLAYER_TELEPORT=function(player)return n_invoker.invoke_bool(0xE23D5873C2394C61,player);
    STOP_PLAYER_TELEPORT=function()return n_invoker.invoke_void(0xC449EDED9D73009C);
    IS_PLAYER_TELEPORT_ACTIVE=function()return n_invoker.invoke_bool(0x02B15662D7F8886F);
    GET_PLAYER_CURRENT_STEALTH_NOISE=function(player)return n_invoker.invoke_float(0x2F395D61F3A1F877,player);
    SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER=function(player,regenRate)return n_invoker.invoke_void(0x5DB660B38DD98A31,player,regenRate);
    GET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT=function(player)return n_invoker.invoke_float(0x8BC515BAE4AAF8FF,player);
    SET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT=function(player,limit)return n_invoker.invoke_void(0xC388A0F065F5BC34,player,limit);
    DISABLE_PLAYER_HEALTH_RECHARGE=function(player)return n_invoker.invoke_void(0xBCB06442F7E52666,player);
    SET_PLAYER_FALL_DISTANCE_TO_TRIGGER_RAGDOLL_OVERRIDE=function(player,p1)return n_invoker.invoke_void(0xEFD79FA81DFBA9CB,player,p1);
    SET_PLAYER_WEAPON_DAMAGE_MODIFIER=function(player,modifier)return n_invoker.invoke_void(0xCE07B9F7817AADA3,player,modifier);
    SET_PLAYER_WEAPON_DEFENSE_MODIFIER=function(player,modifier)return n_invoker.invoke_void(0x2D83BC011CA14A3C,player,modifier);
    SET_PLAYER_WEAPON_MINIGUN_DEFENSE_MODIFIER=function(player,modifier)return n_invoker.invoke_void(0xBCFDE9EDE4CF27DC,player,modifier);
    SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER=function(player,modifier,p2)return n_invoker.invoke_void(0x4A3DC7ECCC321032,player,modifier,p2);
    SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER=function(player,modifier)return n_invoker.invoke_void(0xAE540335B4ABC4E2,player,modifier);
    SET_PLAYER_VEHICLE_DAMAGE_MODIFIER=function(player,modifier)return n_invoker.invoke_void(0xA50E117CDDF82F0C,player,modifier);
    SET_PLAYER_VEHICLE_DEFENSE_MODIFIER=function(player,modifier)return n_invoker.invoke_void(0x4C60E6EFDAFF2462,player,modifier);
    SET_PLAYER_MAX_EXPLOSIVE_DAMAGE=function(player,p1)return n_invoker.invoke_void(0x8D768602ADEF2245,player,p1);
    SET_PLAYER_EXPLOSIVE_DAMAGE_MODIFIER=function(player,p1)return n_invoker.invoke_void(0xD821056B9ACF8052,player,p1);
    SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER=function(player,p1)return n_invoker.invoke_void(0x31E90B8873A4CD3B,player,p1);
    SET_PLAYER_PARACHUTE_TINT_INDEX=function(player,tintIndex)return n_invoker.invoke_void(0xA3D0E54541D9A5E5,player,tintIndex);
    GET_PLAYER_PARACHUTE_TINT_INDEX=function(player,tintIndex)return n_invoker.invoke_void(0x75D3F7A1B0D9B145,player,tintIndex);
    SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX=function(player,index)return n_invoker.invoke_void(0xAF04C87F5DC1DF38,player,index);
    GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX=function(player,index)return n_invoker.invoke_void(0xD5A016BC3C09CF40,player,index);
    SET_PLAYER_PARACHUTE_PACK_TINT_INDEX=function(player,tintIndex)return n_invoker.invoke_void(0x93B0FB27C9A04060,player,tintIndex);
    GET_PLAYER_PARACHUTE_PACK_TINT_INDEX=function(player,tintIndex)return n_invoker.invoke_void(0x6E9C742F340CE5A2,player,tintIndex);
    SET_PLAYER_HAS_RESERVE_PARACHUTE=function(player)return n_invoker.invoke_void(0x7DDAB28D31FAC363,player);
    GET_PLAYER_HAS_RESERVE_PARACHUTE=function(player)return n_invoker.invoke_bool(0x5DDFE2FF727F3CA3,player);
    SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL=function(player,enabled)return n_invoker.invoke_void(0xF401B182DBA8AF53,player,enabled);
    SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR=function(player,r,g,b)return n_invoker.invoke_void(0x8217FD371A4625CF,player,r,g,b);
    GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR=function(player,r,g,b)return n_invoker.invoke_void(0xEF56DBABD3CD4887,player,r,g,b);
    SET_PLAYER_PHONE_PALETTE_IDX=function(player,flags)return n_invoker.invoke_void(0x11D5F725F0E780E0,player,flags);
    SET_PLAYER_NOISE_MULTIPLIER=function(player,multiplier)return n_invoker.invoke_void(0xDB89EF50FF25FCE9,player,multiplier);
    SET_PLAYER_SNEAKING_NOISE_MULTIPLIER=function(player,multiplier)return n_invoker.invoke_void(0xB2C1A29588A9F47C,player,multiplier);
    CAN_PED_HEAR_PLAYER=function(player,ped)return n_invoker.invoke_bool(0xF297383AA91DCA29,player,ped);
    SIMULATE_PLAYER_INPUT_GAIT=function(player,amount,gaitType,speed,p4,p5)return n_invoker.invoke_void(0x477D5D63E63ECA5D,player,amount,gaitType,speed,p4,p5);
    RESET_PLAYER_INPUT_GAIT=function(player)return n_invoker.invoke_void(0x19531C47A2ABD691,player);
    SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE=function(player,toggle)return n_invoker.invoke_void(0x9F343285A00B4BB6,player,toggle);
    SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE=function(player,toggle)return n_invoker.invoke_void(0xD2B315B6689D537D,player,toggle);
    SET_PLAYER_STEALTH_PERCEPTION_MODIFIER=function(player,value)return n_invoker.invoke_void(0x4E9021C1FCDD507A,player,value);
    IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE=function(player)return n_invoker.invoke_bool(0x690A61A6D13583F6,player);
    INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE=function(player)return n_invoker.invoke_void(0x9EDD76E87D5D51BA,player);
    SET_PLAYER_SIMULATE_AIMING=function(player,toggle)return n_invoker.invoke_void(0xC54C95DA968EC5B5,player,toggle);
    SET_PLAYER_CLOTH_PIN_FRAMES=function(player,p1)return n_invoker.invoke_void(0x749FADDF97DFE930,player,p1);
    SET_PLAYER_CLOTH_PACKAGE_INDEX=function(index)return n_invoker.invoke_void(0x9F7BBA2EA6372500,index);
    SET_PLAYER_CLOTH_LOCK_COUNTER=function(value)return n_invoker.invoke_void(0x14D913B777DFF5DA,value);
    PLAYER_ATTACH_VIRTUAL_BOUND=function(p0,p1,p2,p3,p4,p5,p6,p7)return n_invoker.invoke_void(0xED51733DC73AED51,p0,p1,p2,p3,p4,p5,p6,p7);
    PLAYER_DETACH_VIRTUAL_BOUND=function()return n_invoker.invoke_void(0x1DD5897E2FA6E7C9);
    HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE=function(player)return n_invoker.invoke_bool(0xD705740BB0A1CF4C,player);
    IS_PLAYER_BATTLE_AWARE=function(player)return n_invoker.invoke_bool(0x38D28DA81E4E9BF9,player);
    GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY=function(player,p1,p2)return n_invoker.invoke_bool(0xBC0753C9CA14B506,player,p1,p2);
    EXTEND_WORLD_BOUNDARY_FOR_PLAYER=function(x,y,z)return n_invoker.invoke_void(0x5006D96C995A5827,x,y,z);
    RESET_WORLD_BOUNDARY_FOR_PLAYER=function()return n_invoker.invoke_void(0xDA1DF03D5A315F4E);
    IS_PLAYER_RIDING_TRAIN=function(player)return n_invoker.invoke_bool(0x4EC12697209F2196,player);
    HAS_PLAYER_LEFT_THE_WORLD=function(player)return n_invoker.invoke_bool(0xD55DDFB47991A294,player);
    SET_PLAYER_LEAVE_PED_BEHIND=function(player,toggle)return n_invoker.invoke_void(0xFF300C7649724A0B,player,toggle);
    SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE=function(player,p1,p2,p3,p4)return n_invoker.invoke_void(0xD9284A8C0D48352C,player,p1,p2,p3,p4);
    CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE=function(player)return n_invoker.invoke_void(0x0F4CC924CF8C7B21,player);
    SET_PLAYER_PARACHUTE_MODEL_OVERRIDE=function(player,model)return n_invoker.invoke_void(0x977DB4641F6FC3DB,player,model);
    SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE=function(player,model)return n_invoker.invoke_void(0x0764486AEDE748DB,player,model);
    GET_PLAYER_PARACHUTE_MODEL_OVERRIDE=function(player)return n_invoker.invoke_int(0xC219887CA3E65C41,player);
    GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE=function(player)return n_invoker.invoke_int(0x37FAAA68DCA9D08D,player);
    CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE=function(player)return n_invoker.invoke_void(0x8753997EB5F6EE3F,player);
    CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE=function(player)return n_invoker.invoke_void(0x290D248E25815AE8,player);
    SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE=function(player,model)return n_invoker.invoke_void(0xDC80A4C2F18A2B64,player,model);
    CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE=function(player)return n_invoker.invoke_void(0x10C54E4389C12B42,player);
    DISABLE_PLAYER_VEHICLE_REWARDS=function(player)return n_invoker.invoke_void(0xC142BE3BB9CE125F,player);
    SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE=function(p0)return n_invoker.invoke_void(0x2F7CEB6520288061,p0);
    SET_PLAYER_BLUETOOTH_STATE=function(player,state)return n_invoker.invoke_void(0x5DC40A8869C22141,player,state);
    IS_PLAYER_BLUETOOTH_ENABLE=function(player)return n_invoker.invoke_bool(0x65FAEE425DE637B0,player);
    DISABLE_CAMERA_VIEW_MODE_CYCLE=function(player)return n_invoker.invoke_void(0x5501B7A5CDB79D37,player);
    GET_PLAYER_FAKE_WANTED_LEVEL=function(player)return n_invoker.invoke_int(0x56105E599CAB0EFA,player);
    SET_PLAYER_CAN_DAMAGE_PLAYER=function(player1,player2,toggle)return n_invoker.invoke_void(0x55FCC0C390620314,player1,player2,toggle);
    SET_APPLY_WAYPOINT_OF_PLAYER=function(player,hudColor)return n_invoker.invoke_void(0x2382AB11450AE7BA,player,hudColor);
    IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING=function(p0)return n_invoker.invoke_bool(0x6E4361FF3E8CD7CA,p0);
    SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING=function(p0)return n_invoker.invoke_void(0x237440E46D918649,p0);
    SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS=function(p0,p1)return n_invoker.invoke_void(0xEE4EBDD2593BA844,p0,p1);
    ADD_PLAYER_TARGETABLE_ENTITY=function(player,entity)return n_invoker.invoke_void(0x9097EB6D4BB9A12A,player,entity);
    REMOVE_PLAYER_TARGETABLE_ENTITY=function(player,entity)return n_invoker.invoke_void(0x9F260BFB59ADBCA3,player,entity);
    SET_PLAYER_PREVIOUS_VARIATION_DATA=function(player,p1,p2,p3,p4,p5)return n_invoker.invoke_void(0x7BAE68775557AE0B,player,p1,p2,p3,p4,p5);
    REMOVE_SCRIPT_FIRE_POSITION=function()return n_invoker.invoke_void(0x7148E0F43D11F0D9);
    SET_SCRIPT_FIRE_POSITION=function(coordX,coordY,coordZ)return n_invoker.invoke_void(0x70A382ADEC069DD3,coordX,coordY,coordZ);
};

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